From 08ec8e541bd70f24d55be1df023aa6ae2f1fa55c Mon Sep 17 00:00:00 2001 From: fgsfds Date: Sat, 16 Nov 2024 12:16:52 +0100 Subject: [PATCH] port: remove DUALFLIP from rocket launcher, nbomb, grenade and devastator makes them look less broken when dual wielded --- src/game/invitems.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/game/invitems.c b/src/game/invitems.c index e7ccc6e43..89c7b0ed4 100644 --- a/src/game/invitems.c +++ b/src/game/invitems.c @@ -2848,7 +2848,7 @@ struct weapon invitem_rocketlauncher = { L_GUN_027, // name L_GUN_149, // manufacturer L_GUN_175, // description - WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK, + WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK, }; struct guncmd invanim_slayer_shoot[] = { @@ -3083,7 +3083,7 @@ struct weapon invitem_devastator = { L_GUN_028, // name L_GUN_149, // manufacturer L_GUN_176, // description - WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS, + WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS, }; struct weaponfunc invfunc_mine_threatdetector = { @@ -3476,7 +3476,7 @@ struct weapon invitem_grenade = { L_GUN_036, // name L_GUN_000, // manufacturer L_GUN_183, // description - WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS, + WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS, }; struct weaponfunc_throw invfunc_nbomb_throw = { @@ -3537,7 +3537,7 @@ struct weapon invitem_nbomb = { L_GUN_037, // name L_GUN_000, // manufacturer L_GUN_184, // description - WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_DETERMINER_S_AN | WEAPONFLAG_DETERMINER_F_AN, + WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_DETERMINER_S_AN | WEAPONFLAG_DETERMINER_F_AN, }; struct gunviscmd gunviscmds_farsight[] = { @@ -6131,7 +6131,7 @@ struct weapon invitem_rocketlauncher_34 = { L_GUN_027, // name L_GUN_000, // manufacturer L_GUN_000, // description - WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK, + WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK, }; struct guncmd invanim_tester_shoot[] = {