From 0bf57ddd486e2db51231f639b110a6b2a809a2ed Mon Sep 17 00:00:00 2001 From: Phnod Date: Thu, 31 Aug 2023 21:26:00 -0400 Subject: [PATCH] fix: apply FovAffectsZoom to horizon scanner zoom --- src/game/bondview.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/game/bondview.c b/src/game/bondview.c index 2b24a6516..d66dc06dd 100644 --- a/src/game/bondview.c +++ b/src/game/bondview.c @@ -2377,7 +2377,11 @@ Gfx *bviewDrawHorizonScanner(Gfx *gdl) if (fovy == 0 || fovy == 60.0f) { fovy = 1; } else { +#ifdef PLATFORM_N64 fovy = 60.0f / fovy + 1; +#else + fovy = 60.0f / fovy * g_PlayerFovZoomMultiplier + 1; +#endif } sprintf(zoomtext, "%s %s%s%4.2fX", arrows, "", "", fovy);