forked from Ports/perfect_dark
Decompile mpGetBodyUnk06
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@@ -12051,7 +12051,7 @@ struct mpsimulant mpspecialsimulants[] = {
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};
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// 2d7dc
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struct bodynum mpbodytable[] = {
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struct mpbody g_MpBodies[NUM_MPBODIES] = {
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// slot, name, unk04, unk06
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/*0x00*/ { 0x0056, 0x5610, 0x0004, 0x00 },
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/*0x01*/ { 0x0062, 0x5611, 0x0004, 0x46 },
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