forked from Ports/perfect_dark
Rename heli/hovercar/truck symbols and types
* Heli has been renamed to chopper * Object types 0x27 and 0x28 (both unused) have been renamed to truck and heli
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@@ -1092,7 +1092,7 @@ u8 func0406_general_combat[] = {
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u8 func0408_hovercopter[] = {
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set_target_chr(CHR_BOND)
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heli_arm_weapons
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chopper_arm_weapons
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move_object_to_pad(OBJ_HOVERCOPTER, 0x0199)
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begin_hovercar_path(0x02)
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restart_timer
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