port: add c-buttons to bind menu

This commit is contained in:
fgsfds committed 2023-11-26 20:27:22 +01:00
1 parent 1c72b3022e
commit 228851f867
1 file changed
+11 -3
+11 -3
View File
@@ -966,13 +966,17 @@ static const struct menubind menuBinds[] = {
{ CK_RTRIG, "Aim Mode [RT]\n", "N64 R Trigger\n" },
{ CK_A, "Use / Accept [A]\n", "N64 A Button\n" },
{ CK_B, "Use / Cancel [B]\n", "N64 B Button\n" },
{ CK_X, "Reload [X]\n", "N64 Ext X\n" },
{ CK_Y, "Next Weapon [Y]\n", "N64 Ext Y\n" },
{ CK_START, "Pause Menu [ST]\n", "N64 Start\n" },
{ CK_DPAD_U, "D-Pad Up [DU]\n", "N64 D-Pad Up\n" },
{ CK_DPAD_R, "D-Pad Right [DR]\n", "N64 D-Pad Right\n" },
{ CK_DPAD_L, "Prev Weapon [DL]\n", "N64 D-Pad Left\n" },
{ CK_DPAD_D, "Radial Menu [DD]\n", "N64 D-Pad Down\n" },
{ CK_START, "Pause Menu [ST]\n", "N64 Start\n" },
{ CK_C_U, "Forward [CU]\n", "N64 C-Up\n" },
{ CK_C_D, "Backward [CD]\n", "N64 C-Down\n" },
{ CK_C_R, "Strafe Right [CR]\n", "N64 C-Right\n" },
{ CK_C_L, "Strafe Left [CL]\n", "N64 C-Left\n" },
{ CK_X, "Reload [X]\n", "N64 Ext X\n" },
{ CK_Y, "Next Weapon [Y]\n", "N64 Ext Y\n" },
{ CK_8000, "Cycle Crouch [+]\n", "N64 Ext 8000\n" },
{ CK_4000, "Half Crouch [+]\n", "N64 Ext 4000\n" },
{ CK_2000, "Full Crouch [+]\n", "N64 Ext 2000\n" },
@@ -1009,6 +1013,10 @@ struct menuitem g_ExtendedBindsMenuItems[] = {
DEFINE_MENU_BIND(),
DEFINE_MENU_BIND(),
DEFINE_MENU_BIND(),
DEFINE_MENU_BIND(),
DEFINE_MENU_BIND(),
DEFINE_MENU_BIND(),
DEFINE_MENU_BIND(),
{
MENUITEMTYPE_SEPARATOR,
0,