Update README.md

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fgsfds authored and GitHub committed 2023-12-06 17:12:13 +01:00
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@@ -30,9 +30,9 @@ There are minor graphics- and gameplay-related issues, and possibly occasional c
* fixes for a couple original bugs and crashes;
* basic mod support, currently enough to load a few custom levels;
* slightly expanded memory heap size;
* experimental uncapped framerate support:
* experimental high framerate support (up to 200 FPS):
* set `Game.TickRateDivisor` to `0` in `pd.ini` to activate;
* in practice the game will have issues running faster than ~150 FPS, so use VSync or `Video.FramerateLimit` to cap it.
* in practice the game will have issues running faster than ~165 FPS, so use VSync or `Video.FramerateLimit` to cap it.
Currently only 32-bit platforms are supported, namely x86 Windows and Linux.
Note that 32-bit binaries will still work on 64-bit versions of those platforms,