Decompile explosionInflictDamage

This commit is contained in:
Ryan Dwyer committed 2022-03-21 19:11:14 +10:00
1 parent 306c1287e9
commit 2fc9e47bd5
7 files changed
+358 -3101

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+3 -3
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@@ -29,7 +29,7 @@ void countdownTimerTick(void);
bool doorCallLift(struct prop *doorprop, bool allowclose);
bool doorIsPadlockFree(struct doorobj *door);
bool objCanPickupFromSafe(struct defaultobj *obj);
void objUpdateLinkedScenery(struct defaultobj *obj, s32 arg1);
void objUpdateLinkedScenery(struct defaultobj *obj, struct prop *arg1);
u32 func0f0667ac(void);
u32 func0f0667b4(void);
f32 modelBboxGetYMin(struct modelrodata_bbox *bbox);
@@ -94,8 +94,8 @@ void func0f069b4c(struct defaultobj *obj);
void func0f069c1c(struct defaultobj *obj);
void func0f069c70(struct defaultobj *obj, bool arg1, bool arg2);
void objInitToggleNodes(struct defaultobj *obj);
void func0f069d38(struct defaultobj *obj, s32 arg1, s32 arg2);
void func0f06a170(struct defaultobj *obj, s32 arg1);
void func0f069d38(struct defaultobj *obj, s32 arg1, struct prop *arg2);
void func0f06a170(struct defaultobj *obj, struct prop *arg1);
struct prop *objInit(struct defaultobj *obj, struct modelfiledata *filedata, struct prop *prop, struct model *model);
struct prop *objInitWithModelDef(struct defaultobj *obj, struct modelfiledata *modelfiledata);
struct prop *objInitWithAutoModel(struct defaultobj *obj);