From 3b09cb3fae18a342a29917d855945ce25af862a8 Mon Sep 17 00:00:00 2001 From: Phnod Date: Mon, 11 Sep 2023 18:45:33 -0400 Subject: [PATCH] Add classic weapons to auto-switch list --- src/game/bondgun.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/game/bondgun.c b/src/game/bondgun.c index ac599ade4..1dc37273e 100644 --- a/src/game/bondgun.c +++ b/src/game/bondgun.c @@ -5757,14 +5757,20 @@ bool bgunHasAmmoForWeapon(s32 weaponnum) u8 g_AutoSwitchWeaponsPrimary[] = { WEAPON_RCP120, + WEAPON_RCP45, WEAPON_SUPERDRAGON, // primary function WEAPON_K7AVENGER, WEAPON_AR34, + WEAPON_AR53, + WEAPON_KF7SPECIAL, WEAPON_CALLISTO, WEAPON_LAPTOPGUN, WEAPON_DRAGON, WEAPON_CMP150, WEAPON_CYCLONE, + WEAPON_ZZT, + WEAPON_DMC, + WEAPON_KL01313, WEAPON_FARSIGHT, WEAPON_SHOTGUN, WEAPON_REAPER, @@ -5776,6 +5782,8 @@ u8 g_AutoSwitchWeaponsPrimary[] = { WEAPON_FALCON2_SCOPE, WEAPON_FALCON2, WEAPON_FALCON2_SILENCER, + WEAPON_PP9I, + WEAPON_CC13, WEAPON_SNIPERRIFLE, WEAPON_CROSSBOW, WEAPON_TRANQUILIZER,