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fgsfds committed 2023-08-19 11:45:17 +02:00
commit 420053178e
12 files changed
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@@ -1328,7 +1328,7 @@ void playerTickChrBody(void)
s32 headnum = HEAD_DARK_COMBAT;
bool sp60 = false;
struct model *model = NULL;
union modelrwdata **rwdatas;
u32 *rwdatas;
u32 stack3[2];
g_Vars.currentplayer->haschrbody = true;
@@ -1376,7 +1376,7 @@ void playerTickChrBody(void)
offset1 += sizeof(struct anim);
offset1 = ALIGN64(offset1);
rwdatas = (union modelrwdata **)(allocation + offset1);
rwdatas = (u32 *)(allocation + offset1);
osSyncPrintf("Gunmem: savedata 0x%08x\n", (uintptr_t)rwdatas);
offset1 += 0x400;
offset1 = ALIGN64(offset1);