forked from Ports/perfect_dark
Rename a heap of collision detection functions
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@@ -56,7 +56,7 @@ The decomp project wraps all decompiled piracy checks in `#if PIRACYCHECKS` stat
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**What It Checks:** Checksums `botPickupProp` to make sure it hasn't been modified.
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**Payload:** Disables the ability for the player and other characters to go up or down slopes. This is done by nopping the `jr ra` instruction in `cdFindGroundY`, which causes it to flow into the following function, which unconditionally returns false and only exists for this purpose.
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**Payload:** Disables the ability for the player and other characters to go up or down slopes. This is done by nopping the `jr ra` instruction in `cdFindGroundInfoAtCyl`, which causes it to flow into the following function, which unconditionally returns false and only exists for this purpose.
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