forked from Ports/perfect_dark
Rename a heap of collision detection functions
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@@ -1865,7 +1865,7 @@ void setupCreateProps(s32 stagenum)
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car->nextstep = 0;
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if (obj->flags & OBJFLAG_CHOPPER_INACTIVE) {
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prop->pos.y = cd0002a36c(&prop->pos, prop->rooms, NULL, 0) + 30;
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prop->pos.y = cdFindFloorYColourTypeAtPos(&prop->pos, prop->rooms, NULL, 0) + 30;
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}
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prop->forcetick = true;
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