port: simplify the keyboard input a bit and match it to port-net's

backspace key now repeats properly

TYPE WITH KEYBOARD changes into a tooltip when typing

players with controllers are allowed to type, because that seems more convenient

players 2, 3 and 4 are allowed to type too if they hit the button, but only one player can have keyboard focus at a time
This commit is contained in:
fgsfds committed 2025-01-05 15:27:45 +01:00
1 parent a05c4290f5
commit 5084b4be39
5 files changed
+242 -245

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+37 -17
View File
@@ -19,10 +19,29 @@
enum virtkey {
/* same order as SDL scancodes */
VK_KEYBOARD_BEGIN = 0,
VK_A = 4,
VK_Z = 29,
VK_1 = 30,
VK_9 = 38,
VK_0 = 39,
VK_RETURN = 40,
VK_ESCAPE = 41,
VK_BACKSPACE = 42,
VK_SPACE = 44,
VK_MINUS = 45,
VK_LEFTBRACKET = 47,
VK_RIGHTBRACKET = 48,
VK_SEMICOLON = 51,
VK_GRAVE = 53,
VK_COMMA = 54,
VK_PERIOD = 55,
VK_F1 = 58,
VK_F9 = 66,
VK_DELETE = 76,
VK_LCTRL = 224,
VK_LSHIFT = 225,
VK_RCTRL = 228,
VK_RSHIFT = 229,
/* same order as SDL mouse buttons */
VK_MOUSE_BEGIN = 512,
@@ -46,6 +65,17 @@ enum virtkey {
VK_TOTAL_COUNT = VK_JOY_BEGIN + INPUT_MAX_CONTROLLERS * INPUT_MAX_CONTROLLER_BUTTONS,
};
enum keymod {
/* same order as SDL keymods */
KM_LSHIFT = 0x0001,
KM_RSHIFT = 0x0002,
KM_LCTRL = 0x0040,
KM_RCTRL = 0x0080,
KM_CAPS = 0x2000,
KM_CTRL = KM_LCTRL | KM_RCTRL,
KM_SHIFT = KM_LSHIFT | KM_RSHIFT
};
enum contkey {
CK_C_R,
CK_C_L,
@@ -88,14 +118,6 @@ enum mouselockmode {
MLOCK_AUTO = 2
};
enum keymod {
/* same order as SDL keymods */
KM_LSHIFT = 0x0001,
KM_RSHIFT = 0x0002,
KM_CAPS = 0x2000,
KM_SHIFT = KM_LSHIFT | KM_RSHIFT
};
// returns bitmask of connected controllers or -1 if failed
s32 inputInit(void);
@@ -149,9 +171,6 @@ s32 inputAssignController(s32 cidx, s32 id);
s32 inputKeyPressed(u32 vk);
s32 inputKeyJustPressed(u32 vk);
// same as inputKeyJustPressed but returns true again if key repeat activates
s32 inputKeyJustPressedWithRepeat(u32 vk);
// idx is controller index, contbtn is one of the CONT_ constants
s32 inputButtonPressed(s32 idx, u32 contbtn);
@@ -229,18 +248,19 @@ s32 inputAutoLockMouse(s32 wantlock);
// show/hide mouse cursor; if mouse lock is on the cursor is always hidden
void inputMouseShowCursor(s32 show);
// enables/disables/queries text input event processing, respectively
void inputStartTextInput(void);
void inputStopTextInput(void);
s32 inputIsTextInputActive(void);
// fills textInputBuffer with textInput chars
void inputSetTextInput(char *textInput);
void inputClearLastTextChar(void);
char inputGetLastTextChar(void);
// returns pointer to textInputBuffer
char *inputGetTextInput(void);
s32 inputTextHandler(char *out, const u32 outSize, s32 *curCol, s32 oskCharsOnly);
void inputClearClipboard(void);
const char *inputGetClipboard(void);
// returns keymod values
u32 inputGetModState(void);
u32 inputGetKeyModState(void);
#endif
+107 -33
View File
@@ -87,10 +87,10 @@ static f32 mouseSensX = 1.5f;
static f32 mouseSensY = 1.5f;
static s32 lastKey = 0;
static s32 keyRepeat = 0;
static char lastChar = 0;
static s32 textInput = 0;
// buffer used to store text input during a text input event
static char textInputBuffer[11] = {0};
static char *clipboardText = NULL;
static const char *ckNames[CK_TOTAL_COUNT] = {
"R_CBUTTONS",
@@ -500,7 +500,6 @@ static int inputEventFilter(void *data, SDL_Event *event)
if (!lastKey) {
lastKey = VK_KEYBOARD_BEGIN + event->key.keysym.scancode;
}
keyRepeat = event->key.repeat;
break;
case SDL_CONTROLLERBUTTONDOWN:
@@ -526,8 +525,11 @@ static int inputEventFilter(void *data, SDL_Event *event)
}
}
break;
case SDL_TEXTINPUT:
inputSetTextInput(event->text.text);
if (!lastChar && event->text.text[0] && (u8)event->text.text[0] < 0x80) {
lastChar = event->text.text[0];
}
break;
default:
@@ -666,9 +668,6 @@ s32 inputInit(void)
SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC);
}
// SDL enables text input event handling by default
inputStopTextInput();
// try to load controller db from an external file in the save folder
if (fsFileSize("$S/" CONTROLLERDB_FNAME)) {
const char *dbpath = fsFullPath("$S/" CONTROLLERDB_FNAME);
@@ -742,6 +741,14 @@ s32 inputReadController(s32 idx, OSContPad *npad)
npad->button = 0;
if (textInput) {
npad->stick_x = 0;
npad->stick_y = 0;
npad->rstick_x = 0;
npad->rstick_y = 0;
return 0;
}
for (u32 i = 0; i < CONT_NUM_BUTTONS; ++i) {
if (inputBindPressed(idx, i)) {
npad->button |= 1U << i;
@@ -1125,11 +1132,6 @@ s32 inputKeyJustPressed(u32 vk)
return result;
}
s32 inputKeyJustPressedWithRepeat(u32 vk)
{
return inputKeyJustPressed(vk) || (keyRepeat && inputKeyPressed(vk));
}
static inline u32 inputContToContKey(const u32 cont)
{
if (cont == 0) {
@@ -1334,38 +1336,110 @@ s32 inputGetLastKey(void)
void inputStartTextInput(void)
{
lastChar = 0;
lastKey = 0;
textInput = 1;
SDL_StartTextInput();
}
void inputClearLastTextChar(void)
{
lastChar = 0;
}
char inputGetLastTextChar(void)
{
return lastChar;
}
static inline s32 filterChar(const char ch)
{
return isalnum(ch) || ch == ' ' || ch == '?' || ch == '!' || ch == '.';
}
s32 inputTextHandler(char *out, const u32 outSize, s32 *curCol, s32 oskCharsOnly)
{
const s32 ctrlHeld = inputGetKeyModState() & KM_CTRL;
if (!ctrlHeld) {
const char chr = inputGetLastTextChar();
inputClearLastTextChar();
const s32 valid = chr && (oskCharsOnly ? filterChar(chr) : isprint(chr));
if (valid) {
if (*curCol < outSize - 1) {
out[(*curCol)++] = chr;
out[*curCol] = '\0';
}
}
}
const s32 key = inputGetLastKey();
inputClearLastKey();
if (ctrlHeld && (key == VK_A + ('v' - 'a'))) {
// CTRL+V; paste from clipboard
const char *clip = inputGetClipboard();
if (clip) {
const s32 remain = outSize - *curCol - 1;
inputClearClipboard();
*curCol += snprintf(out + *curCol, remain, "%s", clip);
if (*curCol > outSize) {
*curCol = outSize;
}
}
} else if (key == VK_BACKSPACE) {
if (*curCol) {
out[--*curCol] = '\0';
} else {
out[0] = '\0';
}
} else if (key == VK_RETURN) {
if (out[0] && *curCol) {
return 1;
}
} else if (key == VK_ESCAPE) {
return -1;
}
return 0;
}
void inputClearClipboard(void)
{
if (clipboardText) {
SDL_free(clipboardText);
clipboardText = NULL;
}
}
const char *inputGetClipboard(void)
{
if (!clipboardText) {
char *text = SDL_GetClipboardText();
if (text) {
clipboardText = text;
// remove non-printable and multibyte chars
for (; *text; ++text) {
if ((u8)*text < 0x20 || (u8)*text >= 0x7F) {
*text = '?';
}
}
}
}
return clipboardText;
}
void inputStopTextInput(void)
{
SDL_StopTextInput();
textInputBuffer[0] = '\0';
textInput = 0;
}
s32 inputIsTextInputActive(void)
{
return SDL_IsTextInputActive();
return textInput;
}
void inputSetTextInput(char *textInput)
{
for (size_t i = 0; i < sizeof textInputBuffer - 1; ++i) {
if (textInput && i < strlen(textInput)) {
textInputBuffer[i] = textInput[i];
} else {
textInputBuffer[i] = '\0';
}
}
}
char *inputGetTextInput(void)
{
return textInputBuffer;
}
u32 inputGetModState(void)
u32 inputGetKeyModState(void)
{
return SDL_GetModState();
}
+7 -23
View File
@@ -141,8 +141,7 @@ s32 g_MpPlayerNum = 0;
#ifndef PLATFORM_N64
s32 g_MenuMouseControl = true;
s32 g_MenuUsingMouse = false;
s32 g_MenuTypeWithKeyboard = false;
s32 g_MenuTypeBackspace = false;
s32 g_MenuKeyboardPlayer = -1;
#endif
void menuPlaySound(s32 menusound)
@@ -605,7 +604,7 @@ void menuCalculateItemSize(struct menuitem *item, s16 *width, s16 *height, struc
case MENUITEMTYPE_KEYBOARD:
*width = 130;
#ifndef PLATFORM_N64
*height = inputGetAssignedControllerId(g_MpPlayerNum) == -1 ? 84 : 73;
*height = 84;
#else
*height = 73;
#endif
@@ -4701,8 +4700,6 @@ void menuProcessInput(void)
inputs.back2 = 0;
#ifndef PLATFORM_N64
s32 usingcontroller = inputGetAssignedControllerId(g_MpPlayerNum) != -1;
inputs.mousemoved = false;
inputs.mousescroll = 0;
inputs.mousex = 0;
@@ -4711,11 +4708,6 @@ void menuProcessInput(void)
if (menu->playernum == 0) {
// ESC always acts as back
inputs.back = inputKeyJustPressed(VK_ESCAPE);
if (inputs.back && g_MenuTypeWithKeyboard) {
if (inputIsTextInputActive()) {
inputStopTextInput();
}
}
if (inputMouseIsEnabled() && !inputMouseIsLocked() && g_MenuMouseControl) {
inputs.mousemoved = inputMouseGetPosition(&inputs.mousex, &inputs.mousey);
inputs.mousescroll = inputKeyPressed(VK_MOUSE_WHEEL_DN) - inputKeyPressed(VK_MOUSE_WHEEL_UP);
@@ -4726,11 +4718,11 @@ void menuProcessInput(void)
if (dialog && inputs.mousemoved) {
g_MenuUsingMouse = true;
}
g_MenuTypeBackspace = inputKeyJustPressedWithRepeat(VK_BACKSPACE);
if (usingcontroller && g_MenuTypeWithKeyboard) {
g_MenuTypeWithKeyboard = false;
if (inputIsTextInputActive()) {
if (inputs.back && g_MenuKeyboardPlayer != -1) {
// eat the back input so that other menus don't quit when we hit ESC
inputs.back = false;
if (g_MenuKeyboardPlayer == menu->playernum) {
g_MenuKeyboardPlayer = -1;
inputStopTextInput();
}
}
@@ -4804,11 +4796,7 @@ void menuProcessInput(void)
#endif
if (buttonsnow & B_BUTTON) {
#ifndef PLATFORM_N64
inputs.back = inputIsTextInputActive() && !usingcontroller ? 0 : 1;
#else
inputs.back = 1;
#endif
}
if (buttonsnow & Z_TRIG) {
@@ -4820,11 +4808,7 @@ void menuProcessInput(void)
}
if (buttons & R_TRIG) {
#ifndef PLATFORM_N64
inputs.shoulder = inputIsTextInputActive() && !usingcontroller ? 0 : 1;
#else
inputs.shoulder = 1;
#endif
}
if ((stickx < 0 ? -stickx : stickx) < (thisstickx < 0 ? -thisstickx : thisstickx)) {
+90 -170
View File
@@ -24,6 +24,9 @@
#include "types.h"
#ifndef PLATFORM_N64
#include "input.h"
#define MENU_KEYBOARD_ROWS 6
#else
#define MENU_KEYBOARD_ROWS 5
#endif
u8 g_MpSelectedPlayersForStats[MAX_PLAYERS];
@@ -1062,15 +1065,6 @@ Gfx *menuitemDropdownOverlay(Gfx *gdl, s16 x, s16 y, s16 x2, s16 y2, struct menu
return gdl;
}
#ifndef PLATFORM_N64
static s32 menuitemKeyboardGetNumRows(s32 rows, s32 usingcontroller)
{
return rows + !usingcontroller;
}
#else
#define menuitemKeyboardGetNumRows(rows, usingcontroller) (rows)
#endif
bool menuitemKeyboardIsStringEmptyOrSpaces(char *text)
{
s32 i;
@@ -1122,9 +1116,6 @@ Gfx *menuitemKeyboardRender(Gfx *gdl, struct menurendercontext *context)
u32 alpha;
s32 textheight;
s32 textwidth;
#ifndef PLATFORM_N64
s32 usingcontroller = inputGetAssignedControllerId(g_MpPlayerNum) != -1;
#endif
label[1] = '\n';
label[2] = '\0';
@@ -1179,7 +1170,7 @@ Gfx *menuitemKeyboardRender(Gfx *gdl, struct menurendercontext *context)
gdl = text0f153838(gdl);
// Render horizontal grid lines
for (row = 0; row < menuitemKeyboardGetNumRows(6, usingcontroller); row++) {
for (row = 0; row < MENU_KEYBOARD_ROWS + 1; row++) {
gdl = menugfxDrawFilledRect(gdl, context->x + 4, context->y + row * 11 + 13,
context->x + 124, context->y + row * 11 + 14, 0x00ffff7f, 0x00ffff7f);
}
@@ -1192,23 +1183,24 @@ Gfx *menuitemKeyboardRender(Gfx *gdl, struct menurendercontext *context)
rowspan = 4;
}
#ifndef PLATFORM_N64
if (!usingcontroller && (col == 0 || col == 10)) {
rowspan = 6;
}
#endif
gdl = menugfxDrawFilledRect(gdl, context->x + col * 12 + 4, context->y + 13,
context->x + col * 12 + 5, context->y + rowspan * 11 + 14, 0x00ffff7f, 0x00ffff7f);
}
#if MENU_KEYBOARD_ROWS > 5
gdl = menugfxDrawFilledRect(gdl, context->x + 4, context->y + 5 * 11 + 13,
context->x + 5, context->y + 6 * 11 + 14, 0x00ffff7f, 0x00ffff7f);
gdl = menugfxDrawFilledRect(gdl, context->x + 10 * 12 + 4, context->y + 5 * 11 + 13,
context->x + 10 * 12 + 5, context->y + 6 * 11 + 14, 0x00ffff7f, 0x00ffff7f);
#endif
gdl = text0f153628(gdl);
x = context->x + 10;
y = context->y + 2;
for (col = 0; col < 10; col++) {
for (row = 0; row < menuitemKeyboardGetNumRows(5, usingcontroller); row++) {
for (row = 0; row < MENU_KEYBOARD_ROWS; row++) {
if (context->dialog->transitionfrac < 0) {
textcolour = g_MenuColours[context->dialog->type].item_unfocused;
} else {
@@ -1227,12 +1219,6 @@ Gfx *menuitemKeyboardRender(Gfx *gdl, struct menurendercontext *context)
textcolour = (textcolour & 0xff) | 0xffff0000;
}
#ifndef PLATFORM_N64
if (g_MenuTypeWithKeyboard && !usingcontroller && col == 0 && row == 5) {
textcolour = (textcolour & 0xff) | 0xffff0000;
}
#endif
// If this button is the focused one, set highlighted colour
if (col == data->col && row == data->row) {
alpha = menuGetSinOscFrac(40) * 255;
@@ -1289,33 +1275,6 @@ Gfx *menuitemKeyboardRender(Gfx *gdl, struct menurendercontext *context)
textMeasure(&textheight, &textwidth, langGet(labels[index]), g_CharsHandelGothicXs, g_FontHandelGothicXs, 0);
x = (buttonwidth - textwidth) / 2 + x;
#ifndef PLATFORM_N64
// Dim the CAPSLOCK button if typing with keyboard
if (index == 1 && g_MenuTypeWithKeyboard && !usingcontroller) {
if (data->capseffective) {
// CAPS button - make it yellow
textcolour = (textcolour & 0xff) | 0x7f7f0000;
} else {
if (context->dialog->transitionfrac < 0) {
textcolour = g_MenuColours[context->dialog->type].item_disabled;
} else {
textcolour = colourBlend(
g_MenuColours[context->dialog->type2].item_disabled,
g_MenuColours[context->dialog->type].item_disabled,
context->dialog->colourweight);
}
if (context->dialog->dimmed) {
textcolour = (colourBlend(textcolour, 0, 127) & 0xffffff00) | (textcolour & 0xff);
}
textSetWaveColours(
g_MenuWave2Colours[context->dialog->type].item_disabled,
g_MenuWave1Colours[context->dialog->type].item_disabled);
}
}
#endif
// Dim the OK button if string is empty
if (index == 3 && menuitemKeyboardIsStringEmptyOrSpaces(data->string)) {
if (context->dialog->transitionfrac < 0) {
@@ -1336,31 +1295,45 @@ Gfx *menuitemKeyboardRender(Gfx *gdl, struct menurendercontext *context)
g_MenuWave1Colours[context->dialog->type].item_disabled);
}
#ifndef PLATFORM_N64
// Dim the Caps button if keyboard typing is enabled
if (index == 1 && g_MenuKeyboardPlayer == g_MpPlayerNum) {
textcolour = colourBlend(
g_MenuColours[context->dialog->type2].item_disabled,
g_MenuColours[context->dialog->type].item_disabled,
context->dialog->colourweight);
textSetWaveColours(
g_MenuWave2Colours[context->dialog->type].item_disabled,
g_MenuWave1Colours[context->dialog->type].item_disabled);
}
#endif
gdl = textRenderProjected(gdl, &x, &y, langGet(labels[index]), g_CharsHandelGothicXs, g_FontHandelGothicXs, textcolour, context->width, context->height, 0, 0);
if ((index == 3 && menuitemKeyboardIsStringEmptyOrSpaces(data->string))
#ifndef PLATFORM_N64
|| (index == 1 && !usingcontroller && g_MenuTypeWithKeyboard)
#endif
) {
if (index == 3 && menuitemKeyboardIsStringEmptyOrSpaces(data->string)) {
textSetWaveColours(
g_MenuWave2Colours[context->dialog->type].item_unfocused,
g_MenuWave1Colours[context->dialog->type].item_unfocused);
}
}
}
} else if (row == 5) {
#ifndef PLATFORM_N64
else if (row == 5) {
static char *kbtext = "TYPE WITH KEYBOARD";
if (col == 0) {
char *kbtext;
// make the button yellow if it's active
if (g_MenuKeyboardPlayer == g_MpPlayerNum) {
textcolour = (textcolour & 0xff) | 0xffff0000;
kbtext = (char *)"ESC: CANCEL ENTER: OK";
} else {
kbtext = (char *)"TYPE WITH KEYBOARD";
}
++y;
textMeasure(&textheight, &textwidth, kbtext, g_CharsHandelGothicXs, g_FontHandelGothicXs, 0);
x = context->x + (context->width - textwidth) / 2;
gdl = textRenderProjected(gdl, &x, &y, kbtext, g_CharsHandelGothicXs, g_FontHandelGothicXs, textcolour, context->width, context->height, 0, 0);
}
}
#endif
else {
} else {
// Alpha-numeric cell
label[0] = g_KeyboardKeys[row][col];
@@ -1401,16 +1374,10 @@ Gfx *menuitemKeyboardRender(Gfx *gdl, struct menurendercontext *context)
if (data->col == 0) {
x2 += 12;
}
} else if (data->row == 5) {
x2 = context->x + 9 * 12 + 16;
}
#ifndef PLATFORM_N64
if (data->row == 5 && !usingcontroller) {
if (data->col == 0) {
x2 += 108;
}
}
#endif
gdl = menugfxDrawLine(gdl, x1, y1, x2, y1 + 1, -1, -1); // top
gdl = menugfxDrawLine(gdl, x2, y1, x2 + 1, y2 + 1, -1, -1); // right
gdl = menugfxDrawLine(gdl, x1, y2, x2, y2 + 1, -1, -1); // bottom
@@ -1439,9 +1406,6 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
struct menuitemdata_keyboard *kb = &data->keyboard;
union handlerdata handlerdata;
s32 delete = false;
#ifndef PLATFORM_N64
s32 usingcontroller = inputGetAssignedControllerId(g_MpPlayerNum) != -1;
#endif
if (tickflags & MENUTICKFLAG_ITEMISFOCUSED) {
s16 prevcol = kb->col;
@@ -1454,7 +1418,7 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
const s32 dleft = dialog->x + 4;
const s32 dright = dleft + 12 * 10;
const s32 dtop = menuitemGetTop(item, dialog) + 12;
const s32 dbottom = dtop + 11 * (5 + !usingcontroller);
const s32 dbottom = dtop + 11 * 6;
const s32 mx = inputs->mousex;
const s32 my = inputs->mousey;
if (mx > dleft && mx < dright && my > dtop && my < dbottom) {
@@ -1470,23 +1434,13 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
} else {
kb->col = 8;
}
}
if (kb->row == 5 && !usingcontroller) {
} else if (kb->row == 5) {
kb->col = 0;
}
}
}
if (usingcontroller && kb->row == 5) {
kb->row = 4;
kb->col = 0;
}
if (g_MenuTypeWithKeyboard && !usingcontroller) {
inputStartTextInput();
} else
#endif
{
// Handle left/right movement
// In most cases the loop only runs once, but on row 4 the buttons span
// across multiple columns so the loop will run again until the column
@@ -1502,11 +1456,7 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
if (kb->col > 9) {
kb->col = 0;
}
} while ((kb->row == 4 && kb->col != 0 && kb->col != 2 && kb->col != 5 && kb->col != 8)
#ifndef PLATFORM_N64
|| (!usingcontroller && kb->row == 5 && kb->col != 0)
#endif
);
} while (kb->row == 4 && kb->col != 0 && kb->col != 2 && kb->col != 5 && kb->col != 8);
}
// Handle up/down movement
@@ -1514,10 +1464,10 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
kb->row += inputs->updown;
if (kb->row < 0) {
kb->row = menuitemKeyboardGetNumRows(4, usingcontroller);
kb->row = 5;
}
if (kb->row > menuitemKeyboardGetNumRows(4, usingcontroller)) {
if (kb->row > MENU_KEYBOARD_ROWS - 1) {
kb->row = 0;
}
@@ -1539,14 +1489,11 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
kb->col = 0;
}
}
}
#ifndef PLATFORM_N64
if (kb->row == 5 && !usingcontroller) {
if (kb->row == 5) {
kb->col = 0;
}
#endif
}
}
if (prevcol != kb->col || prevrow != kb->row) {
menuPlaySound(MENUSOUND_KEYBOARDFOCUS);
@@ -1566,15 +1513,42 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
menuPopDialog();
item->handler(MENUOP_SET, item, &handlerdata);
#ifndef PLATFORM_N64
inputStopTextInput();
#endif
}
inputs->start = false;
}
#ifndef PLATFORM_N64
if (g_MenuKeyboardPlayer == g_MpPlayerNum) {
// match caps state to keyboard shift/caps if typing with keyboard
const u32 kmod = inputGetKeyModState();
kb->capslock = (kmod & KM_CAPS) != 0;
if (kmod & KM_SHIFT) {
kb->capslock = !kb->capslock;
}
// handle text input
s32 prevpos = strlen(kb->string);
s32 pos = prevpos;
s32 result = inputTextHandler(kb->string, sizeof(kb->string), &pos, true);
if (result == -1) {
// cancel
kb->row = 5;
kb->col = 0;
inputs->select = true;
} else if (result == 1) {
// accept
kb->row = 4;
kb->col = 8;
inputs->select = true;
g_MenuKeyboardPlayer = -1;
inputStopTextInput();
} else if (prevpos < pos) {
// added char
menuPlaySound(MENUSOUND_FOCUS);
}
}
#endif
if (inputs->select) {
if (kb->row == 4) {
// DEL
@@ -1583,12 +1557,7 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
}
// CAPS
if (kb->col == 2
#ifndef PLATFORM_N64
&& (!g_MenuTypeWithKeyboard || usingcontroller)
#endif
) {
if (kb->col == 2) {
kb->capslock = 1 - kb->capslock;
}
@@ -1615,30 +1584,22 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
}
inputs->select = false;
}
}
} else if (kb->row == 5) {
#ifndef PLATFORM_N64
inputStopTextInput();
#endif
}
}
}
#ifndef PLATFORM_N64
else if (!usingcontroller && kb->row == 5 && kb->col == 0) {
g_MenuTypeWithKeyboard ^= 1;
if (g_MenuTypeWithKeyboard) {
menuPlaySound(MENUSOUND_TOGGLEON);
if (g_MenuKeyboardPlayer == -1) {
g_MenuKeyboardPlayer = g_MpPlayerNum;
inputClearLastTextChar();
inputStartTextInput();
menuPlaySound(MENUSOUND_SELECT);
} else {
if (kb->capslock) {
kb->capslock = 0;
}
menuPlaySound(MENUSOUND_TOGGLEOFF);
g_MenuKeyboardPlayer = -1;
inputStopTextInput();
}
menuPlaySound(MENUSOUND_KEYBOARDCANCEL);
}
#endif
else {
} else {
// Pressed A on number or letter
s32 appended = false;
s32 i;
@@ -1677,43 +1638,6 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
}
}
}
#ifndef PLATFORM_N64
else if (g_MenuTypeWithKeyboard && !usingcontroller) {
delete = g_MenuTypeBackspace;
kb->capslock = (inputGetModState() & KM_CAPS) ? 1 : 0;
if (strlen(inputGetTextInput())) {
s32 textwidth, textheight, charwidth;
size_t insertidx = strlen(kb->string);
textMeasure(&textheight, &textwidth, kb->string, g_CharsHandelGothicSm, g_FontHandelGothicSm, 0);
char *textinput = inputGetTextInput();
size_t textinputlen = textinput ? strlen(textinput) : 0;
for (size_t j = 0; j < textinputlen && insertidx < sizeof kb->string - 1; ++j) {
u8 key[2] = {0};
key[0] = textinput[j];
if ((key[0] >= ' ' && key[0] <= '!') ||
(key[0] == '.') ||
(key[0] >= '0' && key[0] <= '9') ||
(key[0] == '?') ||
(key[0] >= 'A' && key[0] <= 'Z') ||
(key[0] >= 'a' && key[0] <= 'z')) {
textMeasure(&textheight, &charwidth, key, g_CharsHandelGothicSm, g_FontHandelGothicSm, 0);
textwidth += charwidth;
if (textwidth <= 58) {
kb->string[insertidx++] = key[0];
}
menuPlaySound(MENUSOUND_FOCUS);
}
}
inputSetTextInput(NULL);
}
}
#endif
// Handle deleting
if (delete && kb->string[0] != '\0') {
@@ -1738,11 +1662,7 @@ bool menuitemKeyboardTick(struct menuitem *item, struct menuinputs *inputs, u32
u32 prev = kb->capseffective;
kb->capseffective = kb->capslock;
if (inputs->shoulder
#ifndef PLATFORM_N64
|| (g_MenuTypeWithKeyboard && !usingcontroller && (inputGetModState() & KM_SHIFT))
#endif
) {
if (inputs->shoulder) {
// Invert
kb->capseffective = 1 - kb->capseffective;
}
@@ -4701,7 +4621,7 @@ Gfx *menuitemOverlay(Gfx *gdl, s16 x, s16 y, s16 x2, s16 y2, struct menuitem *it
s32 menuitemGetTop(struct menuitem *item, struct menudialog *dialog)
{
struct menu *menu = &g_Menus[g_MpPlayerNum];
s32 dtop = dialog->y + LINEHEIGHT + 1 + dialog->dstscroll;
s32 dtop = dialog->y + LINEHEIGHT + 1;
for (s32 i = 0; i < dialog->numcols; ++i) {
const s32 colindex = i + dialog->colstart;
+1 -2
View File
@@ -538,6 +538,7 @@ extern const struct weathercfg g_DefaultWeatherConfig;
extern const struct weathercfg *g_CurWeatherConfig;
extern s32 g_MenuUsingMouse;
extern s32 g_MenuKeyboardPlayer;
extern f32 g_ViShakeIntensityMult;
extern u32 g_TexFilter2D;
@@ -554,8 +555,6 @@ extern s32 g_TickExtraSleep;
extern s32 g_MusicDisableMpDeath;
extern s32 g_BgunGeMuzzleFlashes;
extern s32 g_FileAutoSelect;
extern s32 g_MenuTypeWithKeyboard;
extern s32 g_MenuTypeBackspace;
#define PLAYER_EXTCFG() g_PlayerExtCfg[g_Vars.currentplayerstats->mpindex & 3]
#define PLAYER_DEFAULT_FOV (PLAYER_EXTCFG().fovy)