Decompile currentPlayerInitAnimation

This commit is contained in:
Ryan Dwyer committed 2021-01-04 00:10:33 +10:00
1 parent a8a584b27c
commit 57c19dfb6d
6 files changed
+104 -310

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@@ -419,7 +419,7 @@ void coreLoadStage(s32 stagenum)
currentPlayerResetToDefault();
currentPlayerInit();
currentPlayerSpawn();
func0f012684();
currentPlayerInitAnimation();
if (g_Vars.normmplayerisrunning && (g_MpSetup.options & MPOPTION_TEAMSENABLED)) {
currentPlayerCalculateAiBuddyNums();