From 75d1886da1a776dcf39b9df27237f6352b7cbf6e Mon Sep 17 00:00:00 2001 From: fgsfds Date: Sun, 27 Apr 2025 17:36:03 +0200 Subject: [PATCH] port: net: load mpsetups from mpsetups.bin when entering host menu --- port/src/net/netmenu.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/port/src/net/netmenu.c b/port/src/net/netmenu.c index 94da0a537..4d5b36af1 100644 --- a/port/src/net/netmenu.c +++ b/port/src/net/netmenu.c @@ -12,6 +12,7 @@ #include "video.h" #include "input.h" #include "config.h" +#include "mpsetups.h" #include "net/net.h" extern MenuItemHandlerResult menuhandlerMainMenuCombatSimulator(s32 operation, struct menuitem *item, union handlerdata *data); @@ -60,6 +61,9 @@ MenuItemHandlerResult menuhandlerHostStart(s32 operation, struct menuitem *item, { if (operation == MENUOP_SET) { if (netStartServer(g_NetMenuPort, g_NetMenuMaxPlayers) == 0) { + // load the setup file when entering the Combat Simulator + mpsetupCopyAllFromPak(); + mpsetupLoadCurrentFile(); menuhandlerMainMenuCombatSimulator(MENUOP_SET, NULL, NULL); menuhandlerMpAdvancedSetup(MENUOP_SET, NULL, NULL); }