diff --git a/src/game/playerreset.c b/src/game/playerreset.c index 346dedc97..67363dec7 100644 --- a/src/game/playerreset.c +++ b/src/game/playerreset.c @@ -431,10 +431,6 @@ void playerReset(void) g_Vars.currentplayer->bond2.unk00.y = 0; g_Vars.currentplayer->bond2.unk00.z = cosf(turnanglerad); - // #TEMP - g_Vars.currentplayer->prop->pos.f[0] = -1101.97473; - g_Vars.currentplayer->prop->pos.f[1] = 481.576385; - g_Vars.currentplayer->prop->pos.f[2] = 283.67334; g_Vars.currentplayer->prop->pos.f[0] = g_Vars.currentplayer->bondprevpos.f[0] = pos.f[0]; g_Vars.currentplayer->prop->pos.f[1] = g_Vars.currentplayer->bondprevpos.f[1] = pos.f[1];