forked from Ports/perfect_dark
portx64: pd-extract,preprocess: renamed "_x64" functions, removed now unused preprocess functions, increased snd heap size (x86)
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@@ -2003,11 +2003,6 @@ void bgBuildTables(s32 stagenum)
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numlightsptr++;
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}
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// in x64, lights are already pre-processed at this point (TEMP)
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#if !defined(PLATFORM_N64) && !defined(PLATFORM_64BIT)
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preprocessBgLights(g_BgLightsFileData, 0);
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#endif
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// Free the section 3 allocation
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mempRealloc(section3, 0, MEMPOOL_STAGE);
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@@ -425,11 +425,7 @@ char *langGet(s32 textid)
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uintptr_t addr;
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if (bank && bank[textindex]) {
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#ifdef PLATFORM_64BIT
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addr = (uintptr_t)bank + bank[textindex];
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#else
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addr = (uintptr_t)bank + PD_BE32(bank[textindex]);
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#endif
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} else {
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addr = 0;
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}
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@@ -48,7 +48,6 @@
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#define ABS(val) ((val) > 0 ? (val) : -(val))
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#define ABSF(val) ((val) > 0.0f ? (val) : -(val))
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#define ALIGN(val, size) ((val + (size - 1)) & ~(size - 1))
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#define ALIGN2(val) (((val) | 1) ^ 0x1)
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#define ALIGN4(val) (((val) | 3) ^ 0x3)
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#define ALIGN8(val) ((((val) + 0x7) | 0x7) ^ 0x7)
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+4
-4
@@ -1450,13 +1450,13 @@ void sndInit(void)
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#endif
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#if VERSION >= VERSION_JPN_FINAL
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u32 heaplen = 1024 * 441;
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u32 heaplen = 1024 * 528;
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#elif VERSION >= VERSION_PAL_BETA
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u32 heaplen = 1024 * 446;
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u32 heaplen = 1024 * 533;
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#elif VERSION >= VERSION_NTSC_1_0
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u32 heaplen = 1024 * 441;
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u32 heaplen = 1024 * 528;
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#else
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u32 heaplen = 1024 * 438;
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u32 heaplen = 1024 * 525;
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#endif
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#ifdef PLATFORM_64BIT
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