forked from Ports/perfect_dark
Create functionally equivalent C for handwritten RNG2 functions
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#ifndef IN_GAME_GAME_1291B0_H
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#define IN_GAME_GAME_1291B0_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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u32 random2(void);
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void rng2SetSeed(u32 seed);
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#endif
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@@ -0,0 +1,9 @@
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#ifndef IN_GAME_RNG2_H
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#define IN_GAME_RNG2_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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u32 random2(void);
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#endif
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