port: move CrosshairSway and FovY to the [Game] ini section

fov doesn't really belong in the video functions either
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fgsfds committed 2023-08-30 12:31:27 +02:00
1 parent 4947350230
commit af1422a1de
9 files changed
+34 -35

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@@ -130,8 +130,6 @@ static const char *vkJoyNames[] = {
static char vkNames[VK_TOTAL_COUNT][64];
f32 crosshairSway = 1.f;
void inputSetDefaultKeyBinds(void)
{
// TODO: make VK constants for all these
@@ -461,8 +459,6 @@ s32 inputInit(void)
inputLoadBinds();
crosshairSway = configGetFloat("Input.CrosshairSway", 1.f);
return connectedMask;
}