forked from Ports/perfect_dark
Fix to enable Friendly Fire option in Challenge
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@@ -687,6 +687,12 @@ void challengeApply(void)
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for (i = 0; i < MAX_PLAYERS; i++) {
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g_PlayerConfigsArray[i].base.team = 0;
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}
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#ifndef PLATFORM_N64
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// Enable Friendly Fire option
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g_MpSetup.options |= MPOPTION_FRIENDLYFIRE;
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#endif
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}
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s32 challengeRemovePlayerLock(void)
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