jpn-final: Get game segment matching excluding pointers

This commit is contained in:
Ryan Dwyer committed 2022-03-16 17:50:25 +10:00
1 parent d7d4ca4156
commit b6ef09ca20
76 files changed
+44212 -581

No files matched your search

+6
View File
@@ -64,7 +64,13 @@ Gfx *menuApplyScissor(Gfx *gdl);
Gfx *dialogRender(Gfx *gdl, struct menudialog *dialog, struct menu *menu, bool lightweight);
void menuGetContPads(s8 *contpadnum1, s8 *contpadnum2);
void func0f0f7594(s32 arg0, s32 *vdir, s32 *hdir);
#if VERSION >= VERSION_JPN_FINAL
void menuFindAvailableSize(s32 *xmin, s32 *ymin, s32 *xmax, s32 *ymax, struct menudialog *dialog);
#else
void menuFindAvailableSize(s32 *xmin, s32 *ymin, s32 *xmax, s32 *ymax);
#endif
void dialogCalculatePosition(struct menudialog *dialog);
void menuClose(void);
void func0f0f8120(void);