forked from Ports/perfect_dark
jpn-final: Get game segment matching excluding pointers
This commit is contained in:
1 parent
d7d4ca4156
commit
b6ef09ca20
76 files changed
+44212
-581
No files matched your search
@@ -64,7 +64,13 @@ Gfx *menuApplyScissor(Gfx *gdl);
|
||||
Gfx *dialogRender(Gfx *gdl, struct menudialog *dialog, struct menu *menu, bool lightweight);
|
||||
void menuGetContPads(s8 *contpadnum1, s8 *contpadnum2);
|
||||
void func0f0f7594(s32 arg0, s32 *vdir, s32 *hdir);
|
||||
|
||||
#if VERSION >= VERSION_JPN_FINAL
|
||||
void menuFindAvailableSize(s32 *xmin, s32 *ymin, s32 *xmax, s32 *ymax, struct menudialog *dialog);
|
||||
#else
|
||||
void menuFindAvailableSize(s32 *xmin, s32 *ymin, s32 *xmax, s32 *ymax);
|
||||
#endif
|
||||
|
||||
void dialogCalculatePosition(struct menudialog *dialog);
|
||||
void menuClose(void);
|
||||
void func0f0f8120(void);
|
||||
|
||||
Reference in new issue
Block a user