Decompile handGetSecToPriAnim

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Ryan Dwyer committed 2021-01-23 12:19:37 +10:00
1 parent 406b541b23
commit b7e3d43180
3 files changed
+12 -20

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@@ -49,6 +49,6 @@ s8 weaponGetMaxFireRatePerTick(u32 weaponnum, u32 funcindex);
u32 currentPlayerGetSight(void);
u32 func0f0b201c(void);
u32 *handGetPriToSecAnim(struct hand *hand);
u32 func0f0b2118(void);
u32 *handGetSecToPriAnim(struct hand *hand);
#endif