diff --git a/src/game/mplayer/mplayer.c b/src/game/mplayer/mplayer.c index 34c2eb70b..f70339696 100644 --- a/src/game/mplayer/mplayer.c +++ b/src/game/mplayer/mplayer.c @@ -1187,7 +1187,7 @@ void mpSetRandomWeapons(u8 weapons[]) } if (index == 0) { - weapons[0] = MPWEAPON_NONE; + weapons[0] = 0; // optionindex (shifted by unlocked weapons, but usually 0 is "Nothing") g_MpWeaponRandomFilterNum = 1; } else { g_MpWeaponRandomFilterNum = index;