forked from Ports/perfect_dark
Decompile vi0000b1a8
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@@ -25,7 +25,7 @@ Vp *viGetCurrentPlayerViewport(void);
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u16 vi0000ab6c(void);
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u32 vi0000ab78(void);
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u32 vi0000aca4(void);
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u32 vi0000ad5c(void);
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Gfx *vi0000ad5c(Gfx *gdl, Vp *vp);
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u32 vi0000af00(void);
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u32 vi0000b0e8(void);
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Gfx *vi0000b1a8(Gfx *gdl);
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