forked from Ports/perfect_dark
port: net: add net debug info, add copypaste support to IP input
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@@ -58,7 +58,6 @@
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#include "video.h"
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#include "net/net.h"
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#include "net/netmsg.h"
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#include "system.h"
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#endif
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#define GUNLOADSTATE_FLUX 0
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@@ -11847,8 +11846,6 @@ s32 bgunConsiderToggleGunFunction(s32 usedowntime, bool trigpressed, bool fromac
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g_Vars.currentplayer->hands[HAND_RIGHT].activatesecondary = true;
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}
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sysLogPrintf(LOG_NOTE, "switchan %d -> %d", bgunIsUsingSecondaryFunction(), fromdedicatedbutton);
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return USETIMER_STOP;
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case WEAPON_MAULER:
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case WEAPON_CMP150:
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