diff --git a/src/game/menu.c b/src/game/menu.c index e91aa5687..ffa389088 100644 --- a/src/game/menu.c +++ b/src/game/menu.c @@ -4747,7 +4747,7 @@ void menuProcessInput(void) } // don't back out on weapon back when using mouse because it's likely bound to wheel - if (!g_MenuUsingMouse && (buttonsnow & BUTTON_WPNBACK)) { + if (!g_MenuMouseControl && (buttonsnow & BUTTON_WPNBACK)) { inputs.back = 1; } #endif