forked from Ports/perfect_dark
port: revert multithreaded audio experiments
until I can figure out how to fix all the funny concurrency issues that cropped up
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@@ -261,7 +261,7 @@ static inline void sync_framerate_with_timer(void) {
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// We want to exit a bit early, so we can busy-wait the rest to never miss the deadline
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left -= 15000UL;
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if (left > 0) {
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sysFrameLimiterSleep(left);
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sysSleep(left);
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}
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do {
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