diff --git a/src/game/mainmenu.c b/src/game/mainmenu.c index 00998fc26..1e84f2daf 100644 --- a/src/game/mainmenu.c +++ b/src/game/mainmenu.c @@ -2690,7 +2690,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_OPTIONS_205, // "Sight on Screen" - 0x00000004, + MAX_PLAYERS, menuhandlerSightOnScreen, }, { @@ -2698,7 +2698,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_OPTIONS_206, // "Always Show Target" - 0x00000004, + MAX_PLAYERS, menuhandlerAlwaysShowTarget, }, { @@ -2706,7 +2706,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_OPTIONS_207, // "Show Zoom Range" - 0x00000004, + MAX_PLAYERS, menuhandlerShowZoomRange, }, { @@ -2714,7 +2714,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_OPTIONS_208, // "Ammo on Screen" - 0x00000004, + MAX_PLAYERS, menuhandlerAmmoOnScreen, }, { @@ -2722,7 +2722,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_OPTIONS_209, // "Show Gun Function" - 0x00000004, + MAX_PLAYERS, menuhandlerShowGunFunction, }, { @@ -2730,7 +2730,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_OPTIONS_210, // "Paintball" - 0x00000004, + MAX_PLAYERS, menuhandlerPaintball, }, { @@ -2738,7 +2738,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_MPWEAPONS_169, // "In-Game Subtitles" - 0x00000004, + MAX_PLAYERS, menuhandlerInGameSubtitles, }, { @@ -2746,7 +2746,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_MPWEAPONS_168, // "Cutscene Subtitles" - 0x00000004, + MAX_PLAYERS, menuhandlerCutsceneSubtitles, }, { @@ -2754,7 +2754,7 @@ struct menuitem g_MissionDisplayOptionsMenuItems[] = { 0, 0, L_OPTIONS_212, // "Show Mission Time" - 0x00000004, + MAX_PLAYERS, menuhandlerShowMissionTime, }, { @@ -2791,7 +2791,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { 0, 0, L_MPWEAPONS_145, // "Sight on Screen" - 0x00000004, + MAX_PLAYERS, menuhandlerSightOnScreen, }, { @@ -2799,7 +2799,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { 0, 0, L_MPWEAPONS_146, // "Target" - 0x00000004, + MAX_PLAYERS, menuhandlerAlwaysShowTarget, }, { @@ -2807,7 +2807,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { 0, 0, L_MPWEAPONS_147, // "Zoom Range" - 0x00000004, + MAX_PLAYERS, menuhandlerShowZoomRange, }, { @@ -2815,7 +2815,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { 0, 0, L_MPWEAPONS_148, // "Show Ammo" - 0x00000004, + MAX_PLAYERS, menuhandlerAmmoOnScreen, }, { @@ -2823,7 +2823,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { 0, 0, L_MPWEAPONS_149, // "Gun Function" - 0x00000004, + MAX_PLAYERS, menuhandlerShowGunFunction, }, { @@ -2831,7 +2831,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { 0, 0, L_MPWEAPONS_150, // "Paintball" - 0x00000004, + MAX_PLAYERS, menuhandlerPaintball, }, { @@ -2843,7 +2843,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { #else L_MPWEAPONS_169, // "In-Game Subtitles" #endif - 0x00000004, + MAX_PLAYERS, menuhandlerInGameSubtitles, }, { @@ -2855,7 +2855,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { #else L_MPWEAPONS_168, // "Cutscene Subtitles" #endif - 0x00000004, + MAX_PLAYERS, menuhandlerCutsceneSubtitles, }, { @@ -2863,7 +2863,7 @@ struct menuitem g_2PMissionDisplayOptionsVMenuItems[] = { 0, 0, L_MPWEAPONS_152, // "Mission Time" - 0x00000004, + MAX_PLAYERS, menuhandlerShowMissionTime, }, { @@ -2900,7 +2900,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_OPTIONS_205, // "Sight on Screen" - 0x00000004, + MAX_PLAYERS, menuhandlerSightOnScreen, }, { @@ -2908,7 +2908,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_OPTIONS_206, // "Always Show Target" - 0x00000004, + MAX_PLAYERS, menuhandlerAlwaysShowTarget, }, { @@ -2916,7 +2916,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_OPTIONS_207, // "Show Zoom Range" - 0x00000004, + MAX_PLAYERS, menuhandlerShowZoomRange, }, { @@ -2924,7 +2924,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_OPTIONS_208, // "Ammo on Screen" - 0x00000004, + MAX_PLAYERS, menuhandlerAmmoOnScreen, }, { @@ -2932,7 +2932,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_OPTIONS_209, // "Show Gun Function" - 0x00000004, + MAX_PLAYERS, menuhandlerShowGunFunction, }, { @@ -2940,7 +2940,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_OPTIONS_210, // "Paintball" - 0x00000004, + MAX_PLAYERS, menuhandlerPaintball, }, { @@ -2948,7 +2948,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_MPWEAPONS_169, // "In-Game Subtitles" - 0x00000004, + MAX_PLAYERS, menuhandlerInGameSubtitles, }, { @@ -2956,7 +2956,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_MPWEAPONS_168, // "Cutscene Subtitles" - 0x00000004, + MAX_PLAYERS, menuhandlerCutsceneSubtitles, }, { @@ -2964,7 +2964,7 @@ struct menuitem g_CiDisplayMenuItems[] = { 0, 0, L_OPTIONS_212, // "Show Mission Time" - 0x00000004, + MAX_PLAYERS, menuhandlerShowMissionTime, }, { @@ -3003,7 +3003,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_OPTIONS_205, // "Sight on Screen" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerSightOnScreen, }, { @@ -3011,7 +3011,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_OPTIONS_206, // "Always Show Target" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerAlwaysShowTarget, }, { @@ -3019,7 +3019,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_OPTIONS_207, // "Show Zoom Range" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerShowZoomRange, }, { @@ -3027,7 +3027,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_OPTIONS_208, // "Ammo on Screen" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerAmmoOnScreen, }, { @@ -3035,7 +3035,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_OPTIONS_209, // "Show Gun Function" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerShowGunFunction, }, { @@ -3043,7 +3043,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_OPTIONS_210, // "Paintball" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerPaintball, }, { @@ -3051,7 +3051,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_MPWEAPONS_169, // "In-Game Subtitles" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerInGameSubtitles, }, { @@ -3059,7 +3059,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_MPWEAPONS_168, // "Cutscene Subtitles" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerCutsceneSubtitles, }, { @@ -3067,7 +3067,7 @@ struct menuitem g_CiDisplayPlayer2MenuItems[] = { 0, 0, L_OPTIONS_212, // "Show Mission Time" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerShowMissionTime, }, { @@ -3112,7 +3112,7 @@ struct menuitem g_MissionControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_195, // "Reverse Pitch" - 0x00000004, + MAX_PLAYERS, menuhandlerReversePitch, }, { @@ -3120,7 +3120,7 @@ struct menuitem g_MissionControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_196, // "Look Ahead" - 0x00000004, + MAX_PLAYERS, menuhandlerLookAhead, }, { @@ -3128,7 +3128,7 @@ struct menuitem g_MissionControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_197, // "Head Roll" - 0x00000004, + MAX_PLAYERS, menuhandlerHeadRoll, }, { @@ -3136,7 +3136,7 @@ struct menuitem g_MissionControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_198, // "Auto-Aim" - 0x00000004, + MAX_PLAYERS, menuhandlerAutoAim, }, { @@ -3144,7 +3144,7 @@ struct menuitem g_MissionControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_199, // "Aim Control" - 0x00000004, + MAX_PLAYERS, menuhandlerAimControl, }, { @@ -3190,7 +3190,7 @@ struct menuitem g_CiControlOptionsMenuItems2[] = { 0, 0, L_MPWEAPONS_271, // "" - 0x00000004, + MAX_PLAYERS, menuhandlerReversePitch, }, { @@ -3198,7 +3198,7 @@ struct menuitem g_CiControlOptionsMenuItems2[] = { 0, 0, L_MPWEAPONS_272, // "" - 0x00000004, + MAX_PLAYERS, menuhandlerLookAhead, }, { @@ -3206,7 +3206,7 @@ struct menuitem g_CiControlOptionsMenuItems2[] = { 0, 0, L_MPWEAPONS_273, // "" - 0x00000004, + MAX_PLAYERS, menuhandlerHeadRoll, }, { @@ -3214,7 +3214,7 @@ struct menuitem g_CiControlOptionsMenuItems2[] = { 0, 0, L_MPWEAPONS_274, // "" - 0x00000004, + MAX_PLAYERS, menuhandlerAutoAim, }, { @@ -3222,7 +3222,7 @@ struct menuitem g_CiControlOptionsMenuItems2[] = { 0, 0, L_MPWEAPONS_275, // "" - 0x00000004, + MAX_PLAYERS, menuhandlerAimControl, }, { @@ -3268,7 +3268,7 @@ struct menuitem g_CiControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_195, // "Reverse Pitch" - 0x00000004, + MAX_PLAYERS, menuhandlerReversePitch, }, { @@ -3276,7 +3276,7 @@ struct menuitem g_CiControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_196, // "Look Ahead" - 0x00000004, + MAX_PLAYERS, menuhandlerLookAhead, }, { @@ -3284,7 +3284,7 @@ struct menuitem g_CiControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_197, // "Head Roll" - 0x00000004, + MAX_PLAYERS, menuhandlerHeadRoll, }, { @@ -3292,7 +3292,7 @@ struct menuitem g_CiControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_198, // "Auto-Aim" - 0x00000004, + MAX_PLAYERS, menuhandlerAutoAim, }, { @@ -3300,7 +3300,7 @@ struct menuitem g_CiControlOptionsMenuItems[] = { 0, 0, L_OPTIONS_199, // "Aim Control" - 0x00000004, + MAX_PLAYERS, menuhandlerAimControl, }, { @@ -3345,7 +3345,7 @@ struct menuitem g_CiControlPlayer2MenuItems[] = { 0, 0, L_OPTIONS_195, // "Reverse Pitch" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerReversePitch, }, { @@ -3353,7 +3353,7 @@ struct menuitem g_CiControlPlayer2MenuItems[] = { 0, 0, L_OPTIONS_196, // "Look Ahead" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerLookAhead, }, { @@ -3361,7 +3361,7 @@ struct menuitem g_CiControlPlayer2MenuItems[] = { 0, 0, L_OPTIONS_197, // "Head Roll" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerHeadRoll, }, { @@ -3369,7 +3369,7 @@ struct menuitem g_CiControlPlayer2MenuItems[] = { 0, 0, L_OPTIONS_198, // "Auto-Aim" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerAutoAim, }, { @@ -3377,7 +3377,7 @@ struct menuitem g_CiControlPlayer2MenuItems[] = { 0, 0, L_OPTIONS_199, // "Aim Control" - 0x00000005, + MAX_PLAYERS + 1, menuhandlerAimControl, }, {