forked from Ports/perfect_dark
Decompile guAlign and guAlignF
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@@ -23,6 +23,7 @@ void guMtxIdent(Mtx *m);
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void guMtxIdentF(float mf[4][4]);
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void guMtxL2F(float mf[4][4], Mtx *m);
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void guNormalize(float *, float *, float *);
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void guAlignF(float mf[4][4], float a, float x, float y, float z);
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void guLookAt(Mtx *m, float xEye, float yEye, float zEye,
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float xAt, float yAt, float zAt,
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