forked from Ports/perfect_dark
port: also try GL4.1 core; a little bit of cleanup
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@@ -130,7 +130,8 @@ static void gfx_sdl_init(const struct GfxWindowInitSettings *set) {
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{ 0, 0, 0 }, // for command line override
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{ 3, 0, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY },
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{ 3, 2, SDL_GL_CONTEXT_PROFILE_CORE },
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{ 2, 1, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY },
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{ 4, 1, SDL_GL_CONTEXT_PROFILE_CORE },
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{ 2, 1, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY }, // will still require GLSL130
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};
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u32 glcore = false;
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