Commit Graph
21 Commits
Author SHA1 Message Date
fgsfds 05889b54cb port: partially unfuck menus 2023-08-04 01:11:19 +02:00
fgsfds 952d23de08 port: fix gun file swapping 2023-08-03 21:54:34 +02:00
fgsfds c8e3641bbc port: fix colors when both fog and SHADE_ALPHA are enabled 2023-08-03 18:26:59 +02:00
fgsfds a12d756d79 port: detect fog alpha usage 2023-08-03 16:58:52 +02:00
fgsfds 406900e253 port: detect fog color usage 2023-08-03 16:50:24 +02:00
fgsfds ff9030f5fb port: swap light bboxes properly 2023-08-03 16:50:14 +02:00
fgsfds 316516422b port: fix lookat loading; allow for multiple mipped textures 2023-08-03 16:17:31 +02:00
fgsfds 58120e299e port: fix (?) texture alignment, ignore LOD levels > 0 for now 2023-08-03 16:01:12 +02:00
fgsfds 46a9888647 port: hackfix modeswitching 2023-08-02 20:32:21 +02:00
fgsfds a542e93fe7 port: temporarily disable sleep timer 2023-08-02 19:45:49 +02:00
fgsfds a3c3f8df72 port: fix LOD textures exploding, fix palette loading 2023-08-02 19:44:13 +02:00
fgsfds 4fa7deed5a port: swap more modeldef nodes 2023-08-02 02:30:02 +02:00
fgsfds c0e73091f5 port: check GL attrib and uniform indices before using them 2023-08-02 02:29:38 +02:00
fgsfds c449a687cf port: fix vertex color indexing 2023-08-02 01:04:15 +02:00
fgsfds 23f5b72943 port: swap room verts 2023-08-02 00:11:51 +02:00
fgsfds 9433dc7769 port: make it not crash on the intro sequence and render SOME geometry 2023-08-01 23:38:06 +02:00
fgsfds 9508b136ff port: replace old fast3d with libultraship-fast3d 2023-08-01 23:37:49 +02:00
fgsfds a37bb4c3be port: fix REORDER model node byteswapping and gundl.numvertices 2023-07-31 22:36:26 +02:00
fgsfds 2331b0911d port: always report at least one controller connected 2023-07-30 21:25:01 +02:00
fgsfds f91401cb95 port: make the legal screen render correctly
also, total errno death in the same commit because I am dumb
2023-07-30 21:24:39 +02:00
fgsfds da94644c38 port: make it link and load
nothing happens after loading though
2023-07-29 23:21:35 +02:00