Ryan Dwyer
148f2d0656
Rename some mtx functions
2021-11-06 11:41:04 +10:00
Ryan Dwyer
1d307a9191
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
2021-10-30 14:24:30 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
bba63fe1fd
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
2021-10-11 21:46:17 +10:00
Ryan Dwyer
722693becb
Trim trailing nops from functions and discover a few more file splits
2021-03-16 19:02:49 +10:00
Ryan Dwyer
79e40cdf0e
Distribute remaining .bss into lib
2021-03-15 23:28:01 +10:00
Ryan Dwyer
56ff30460a
pal-final: Get game .rodata matching
2021-03-09 23:52:37 +10:00
Ryan Dwyer
bd15d29866
pal-final: Get lib segment matching excluding pointers
2021-03-08 17:39:45 +10:00
Ryan Dwyer
045072f179
Distribute the game segment's .bss into their appropriate files
2021-02-19 17:43:10 +10:00
Ryan Dwyer
0def2c5a4d
Combine data headers into a single one and remove unnecessary declarations
2021-02-17 22:04:46 +10:00
Ryan Dwyer
a4b6d2e3bf
Decompile func0f135c70
2021-01-31 20:24:47 +10:00
Ryan Dwyer
36f092e775
Split lib_12dc0.c into rng.c and args.c
2021-01-30 19:42:22 +10:00
Ryan Dwyer
615d670a0f
Rename known lib files
2021-01-29 23:29:37 +10:00
Ryan Dwyer
86e6c6b31b
Decompile guRotate
2021-01-29 15:39:57 +10:00
Ryan Dwyer
92fad46faf
Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
2021-01-07 11:54:39 +10:00
Ryan Dwyer
229afe5858
Decompile explosionRender
2021-01-07 08:37:00 +10:00
Ryan Dwyer
fb2b385b35
Identify skyInit and rename game_135c70.c to sky.c
2021-01-04 11:38:49 +10:00