Ryan Dwyer
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91f877fc65
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Introduce CREDITFLAG constants
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2021-01-15 23:53:52 +10:00 |
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Ryan Dwyer
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299cf1932e
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Give all bond*.c functions appropriate prefixes
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2021-01-14 18:03:51 +10:00 |
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Ryan Dwyer
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bd5d7f1dba
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Decompile func0f0d341c
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2021-01-14 10:57:55 +10:00 |
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Ryan Dwyer
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20359da644
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Decompile func00027d1c
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2021-01-13 22:10:45 +10:00 |
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Ryan Dwyer
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aaec2853bd
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Introduce CDTYPE constants and rename some symbols relating to collision detection
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2021-01-13 17:31:36 +10:00 |
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Ryan Dwyer
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e132363bd1
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Attempt to decompile func0f0c4250 and introduce CDRESULT constants
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2021-01-13 00:19:09 +10:00 |
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Ryan Dwyer
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335834aae9
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Attempt to decompile func0f0939f8
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2021-01-10 15:42:37 +10:00 |
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Ryan Dwyer
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ee76da367e
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Decompile audioPlayFromProp2
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2021-01-09 13:38:15 +10:00 |
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Ryan Dwyer
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66ac44e566
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Decompile func0f092a98
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2021-01-09 00:41:02 +10:00 |
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Ryan Dwyer
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ad5e2f1b69
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Decompile audioIsChannelIdle
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2021-01-09 00:19:21 +10:00 |
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Ryan Dwyer
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53e0adac2d
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Decompile func0f0b046c
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2021-01-08 15:01:08 +10:00 |
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Ryan Dwyer
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f9a24932ed
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Decompile handTickAttack
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2021-01-08 14:52:47 +10:00 |
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Ryan Dwyer
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2e1e143570
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Decompile doorTestForInteract
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2021-01-08 11:56:05 +10:00 |
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Ryan Dwyer
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3aec8c6320
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Attempt to decompile currentPlayerFindPropForInteract
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2021-01-08 10:42:34 +10:00 |
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Ryan Dwyer
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80c09d12f0
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Decompile func0f062ef8
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2021-01-07 22:03:25 +10:00 |
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Ryan Dwyer
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92fad46faf
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Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
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2021-01-07 11:54:39 +10:00 |
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Ryan Dwyer
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3e550e4dc3
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Decompile chrRender
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2021-01-06 20:52:15 +10:00 |
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Ryan Dwyer
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c35189cfe3
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Introduce MENUROOT_COOPCONTINUE and MENUROOT_4MBFILEMGR constants
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2021-01-04 17:40:59 +10:00 |
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Ryan Dwyer
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591c39b04e
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Discover g_FileState
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2021-01-04 16:53:20 +10:00 |
|
Ryan Dwyer
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1d3ba405dd
|
Rename JAP to JPN
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2021-01-04 08:23:02 +10:00 |
|
Ryan Dwyer
|
b4fe2ded7f
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Decompile func0f010bb0
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2021-01-03 21:16:55 +10:00 |
|
Ryan Dwyer
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49d55c4cfd
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Decompile invGiveWeaponsByProp
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2021-01-02 20:12:00 +10:00 |
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Ryan Dwyer
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9b0a450d52
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Decompile propsRender
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2021-01-02 13:26:44 +10:00 |
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Ryan Dwyer
|
85515d4d1d
|
Rename game_167ae0.c to core.c and rename associated symbols
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2021-01-02 11:01:02 +10:00 |
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Ryan Dwyer
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a56cc3a9da
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Decompile handHasFunctionFlags
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2021-01-02 09:26:50 +10:00 |
|
Ryan Dwyer
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1884a34a13
|
Rename active menu files and symbols
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2021-01-02 08:29:36 +10:00 |
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Ryan Dwyer
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48498eb313
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Attempt to decompile activemenuRender
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2021-01-01 23:37:36 +10:00 |
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Ryan Dwyer
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2ce6b73949
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Decompile activemenuTick
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2020-12-31 17:42:23 +10:00 |
|
Ryan Dwyer
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22674de5a0
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Decompile activemenuRenderSlot
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2020-12-31 01:40:34 +10:00 |
|
Ryan Dwyer
|
d9b1d4352d
|
Attempt to decompile func0f048398
|
2020-12-29 18:34:25 +10:00 |
|
Ryan Dwyer
|
5d44a10c84
|
Attempt to decompile debugLoadAllAilistModels
|
2020-12-29 07:59:57 +10:00 |
|
Ryan Dwyer
|
da911dc759
|
Decompile currentPlayerLoseGunInNbombStorm
|
2020-12-26 21:16:05 +10:00 |
|
Ryan Dwyer
|
e87ac32c04
|
Rename obj48 to projectile
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2020-12-26 15:49:44 +10:00 |
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Ryan Dwyer
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9774747b39
|
Decompile obj48GetNew
|
2020-12-26 13:53:15 +10:00 |
|
Ryan Dwyer
|
f362cab373
|
Decompile obj48Reset
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2020-12-26 13:05:44 +10:00 |
|
Ryan Dwyer
|
27583be09a
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Decompile doorUpdatePortalIfWindowed
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2020-12-26 10:29:50 +10:00 |
|
Ryan Dwyer
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ddef8094fe
|
Attempt to decompile func0f0b72dc
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2020-12-23 22:42:25 +10:00 |
|
Ryan Dwyer
|
3b9ebaf369
|
Rename VI mode symbols
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2020-12-22 12:13:01 +10:00 |
|
Ryan Dwyer
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448f3ce82d
|
Decompile currentPlayerTickExplode
|
2020-12-21 22:06:19 +10:00 |
|
Ryan Dwyer
|
c1485022ff
|
ntsc-beta: Fix mismatches in setupame.c
|
2020-12-20 22:36:29 +10:00 |
|
Ryan Dwyer
|
525c648f03
|
Rename player.itemswitch to devicesactive and introduce DEVICE constants
|
2020-12-15 22:03:05 +10:00 |
|
Ryan Dwyer
|
1e5a1234c4
|
Decompile func0f162128
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2020-11-29 23:39:18 +10:00 |
|
Ryan Dwyer
|
220c1c09ec
|
Attempt to decompile func0f164e8c
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2020-11-29 23:21:58 +10:00 |
|
Ryan Dwyer
|
0df210265b
|
Discover some TICKMODE constants
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2020-11-29 20:56:04 +10:00 |
|
Ryan Dwyer
|
30eb19fc46
|
Decompile renderFrame
|
2020-11-28 16:11:23 +10:00 |
|
Ryan Dwyer
|
4b159189cf
|
Decompile mpEndMatch
|
2020-11-26 23:39:00 +10:00 |
|
Ryan Dwyer
|
5dc8a0622f
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Decompile currentPlayerTickPauseMenu
|
2020-11-26 23:25:26 +10:00 |
|
Ryan Dwyer
|
641de79084
|
Decompile currentPlayerTickTeleport
|
2020-11-25 22:08:55 +10:00 |
|
Ryan Dwyer
|
cfbb99c9d1
|
Decompile mpInitPresetFeatures
|
2020-11-25 12:23:30 +10:00 |
|
Ryan Dwyer
|
0aa56dba60
|
Discover MP features/unlockables structure and rename many symbols
|
2020-11-25 00:07:40 +10:00 |
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