Ryan Dwyer
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9d86b1556d
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Set names for act_anim struct and CHRANIMFLAG constants
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2021-05-25 12:05:54 +10:00 |
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Ryan Dwyer
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152c955a6f
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Rename entitytype to attackflags
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2021-05-23 12:08:26 +10:00 |
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Ryan Dwyer
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f21dd45b8f
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Generate modelpart constants based on actual data
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2021-05-19 17:17:39 +10:00 |
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Ryan Dwyer
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a1414a4776
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Attempt to decompile func0f02ce8c
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2021-05-18 12:11:54 +10:00 |
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Ryan Dwyer
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0b9f3c910b
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Replace spawn flags and chr flags with constants in setup files
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2021-05-17 22:29:56 +10:00 |
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Ryan Dwyer
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43ea147182
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Remove unnecessary arguments in prop macros and replace prop flags with constants
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2021-05-17 17:27:25 +10:00 |
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Ryan Dwyer
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92fd693a3d
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Decompile autoaimTick
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2021-05-03 18:50:05 +10:00 |
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Ryan Dwyer
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b75e5d9242
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Decompile chrDamage
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2021-04-24 11:23:05 +10:00 |
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Ryan Dwyer
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c745eb0306
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Convert SFX constants to enums and replace literals in setup files
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2021-04-02 15:29:26 +10:00 |
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Ryan Dwyer
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4484fe60a4
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Restructure assets directory to group all assets by ROM ID
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2021-03-26 17:46:16 +10:00 |
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Ryan Dwyer
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51c80db5be
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Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
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2021-02-12 17:07:02 +10:00 |
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Ryan Dwyer
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1d3ba405dd
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Rename JAP to JPN
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2021-01-04 08:23:02 +10:00 |
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Ryan Dwyer
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706a5b96bb
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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Ryan Dwyer
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7416cc3545
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Discover and document symbols relating to the configure_environment AI command
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2020-09-01 18:50:44 +10:00 |
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Ryan Dwyer
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ae01166fd6
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Rename many music related symbols
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2020-08-29 00:41:53 +10:00 |
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Ryan Dwyer
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d672e3c71f
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Decompile modelGetPart
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2020-06-29 18:13:40 +10:00 |
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Ryan Dwyer
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ce9c56ec7f
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Attempt to decompile liftTick
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2020-06-27 21:48:43 +10:00 |
|
Ryan Dwyer
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9dbdfd7a29
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Decompile chrPatrolCalculateStep
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2020-06-23 00:27:33 +10:00 |
|
Ryan Dwyer
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6079066974
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Rename a bunch of symbols relating to chrs dying
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2020-06-22 19:07:52 +10:00 |
|
Ryan Dwyer
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d5aaeaf5d8
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Attempt to decompile doorTick
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2020-06-06 17:45:28 +10:00 |
|
Ryan Dwyer
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6d056da99a
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Decompile chrCanSeeChr
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2020-05-29 22:09:44 +10:00 |
|
Ryan Dwyer
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286ff5e457
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Discover and document more entity types and related functions
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2020-05-26 21:50:57 +10:00 |
|
Ryan Dwyer
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26f5eccfe4
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Rename a heap of symbols relating to chr attacks
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2020-05-25 18:07:19 +10:00 |
|
Ryan Dwyer
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de70513536
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Introduce CIQUIP constants, improve command 01a2 and move some data into function files
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2020-05-21 17:42:09 +10:00 |
|
Ryan Dwyer
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f6867e37df
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Add comments where sound IDs are used and improve documentation for say_quip AI command
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2020-05-20 22:49:08 +10:00 |
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Ryan Dwyer
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2b2c559f6d
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Decompile aiDuplicateChr
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2020-05-11 22:31:50 +10:00 |
|
Ryan Dwyer
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5f99dee42c
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jap-final: Fix mismatches in setup files
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2020-04-14 19:43:06 +10:00 |
|
Ryan Dwyer
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fadd2e9606
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Rename hudmsg functions
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2020-03-17 17:36:09 +10:00 |
|
Ryan Dwyer
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45efb92286
|
Introduce L constants for lang
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2020-03-10 17:22:43 +10:00 |
|
Ryan Dwyer
|
7f42776b51
|
Fix setup files
|
2020-03-10 17:03:32 +10:00 |
|
Ryan Dwyer
|
e6c99d2bba
|
Improve documentation for object_do_animation
|
2020-02-19 23:24:36 +10:00 |
|
Ryan Dwyer
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f922cef7ea
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Fix warning about intro data type in setup files
|
2020-02-08 22:17:36 +10:00 |
|
Ryan Dwyer
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d0160628bf
|
Fix unintended replacements from when animation was renamed to chr_do_animation
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2020-02-02 23:45:05 +10:00 |
|
Ryan Dwyer
|
bdae3055a4
|
Rename/annotate object flags with editor's names
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2020-01-25 12:42:56 +10:00 |
|
Ryan Dwyer
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662663703b
|
Rename object flag prefixes so they correspond to their property name
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2020-01-25 10:36:26 +10:00 |
|
Ryan Dwyer
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89795acd69
|
Document known door flags, door modes and door types
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2020-01-25 01:20:56 +10:00 |
|
Ryan Dwyer
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479c253470
|
Decompile aiIncreaseSquadronAlertness
|
2020-01-17 20:48:54 +10:00 |
|
Ryan Dwyer
|
9ebe958bab
|
Make distance commands consistent
|
2020-01-17 17:27:12 +10:00 |
|
Ryan Dwyer
|
b11011d807
|
Write docblocks for known AI commands
|
2020-01-14 00:07:17 +10:00 |
|
Ryan Dwyer
|
eb6f34f4ca
|
Rename FUNC constants to AILIST
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2020-01-13 20:10:10 +10:00 |
|
Ryan Dwyer
|
8a85edb37a
|
Rename eeprom flags to savefile flags
|
2019-12-31 09:11:48 +10:00 |
|
Ryan Dwyer
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3bbad9cae5
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Rename health/armour related commands
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2019-12-29 18:13:33 +10:00 |
|
Ryan Dwyer
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1f8552aa51
|
Rename functions related to AI commands
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2019-12-25 19:47:51 +10:00 |
|
Ryan Dwyer
|
5d2cf3ef85
|
Rename chr flag constants and commands to better describe which properties they apply to
|
2019-12-20 23:02:59 +10:00 |
|
Ryan Dwyer
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9f8fac52d5
|
Decompile chrStartPath and rename struct aipaths to struct path
|
2019-12-18 18:55:20 +10:00 |
|
Ryan Dwyer
|
e62cac4ddc
|
Decompile chraiGetListIdByList
|
2019-12-17 18:47:29 +10:00 |
|
Ryan Dwyer
|
9fbd4a8732
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Improve documentation for CHR_P1P2 features
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2019-12-17 17:12:22 +10:00 |
|
Ryan Dwyer
|
a081bbf8d8
|
Discover and decompile aiMiscellaneous
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2019-12-10 19:01:19 +10:00 |
|
Ryan Dwyer
|
5036fa1914
|
Discover PATHTYPE constants
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2019-11-26 21:37:50 +10:00 |
|
Ryan Dwyer
|
e30bb5cb4a
|
Rename symbols related to ailists
|
2019-11-17 08:30:04 +10:00 |
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