Ryan Dwyer
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ca597eb593
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Decompile textGetLanguageId
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2019-11-16 20:02:06 +10:00 |
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Ryan Dwyer
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d6fb8d54f5
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Decompile stageLoad
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2019-11-16 18:06:05 +10:00 |
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Ryan Dwyer
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58c22687ad
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Split game into many files
* Files were split by finding sequences of jr $ra, nop, nop.
* Game now links to rodata by symbol name in most places.
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2019-11-16 10:31:38 +10:00 |
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Ryan Dwyer
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35a636a3c7
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Make ASM refer to data variables by name
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2019-11-10 22:25:04 +10:00 |
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Ryan Dwyer
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7df17abb02
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Identify credit text array
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2019-11-09 12:34:24 +10:00 |
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Ryan Dwyer
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99d3e0fe86
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Rename setup variables to be named after their global address
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2019-10-29 22:03:04 +10:00 |
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Ryan Dwyer
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2a88b190f2
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Give many menuhandler functions descriptive names
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2019-10-27 00:03:22 +10:00 |
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Ryan Dwyer
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385b12785c
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Decompile fadeConfigure
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2019-10-26 21:32:20 +10:00 |
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Ryan Dwyer
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5fce6a068e
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Fix warnings about menudialogs
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2019-10-20 23:20:40 +10:00 |
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Ryan Dwyer
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4ed0b0fda4
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Decompile aiIfCutsceneButtonPressed
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2019-10-19 18:39:05 +10:00 |
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Ryan Dwyer
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ed23163b4d
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Decompile aiIfDifficultyLessThan and aiIfDifficultyGreaterThan
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2019-10-18 23:34:31 +10:00 |
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Ryan Dwyer
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36a6745d7f
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Decompile getDifficulty
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2019-10-09 18:08:37 +10:00 |
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Ryan Dwyer
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bf6c85b3f3
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Split setup.c into smaller files
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2019-10-07 19:25:37 +10:00 |
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