Commit Graph
67 Commits
Author SHA1 Message Date
Ryan Dwyer deda551ae1 Decompile doorsCalcFrac 2021-05-21 00:20:27 +10:00
Ryan Dwyer a1414a4776 Attempt to decompile func0f02ce8c 2021-05-18 12:11:54 +10:00
Ryan Dwyer 0b9f3c910b Replace spawn flags and chr flags with constants in setup files 2021-05-17 22:29:56 +10:00
Ryan Dwyer 43ea147182 Remove unnecessary arguments in prop macros and replace prop flags with constants 2021-05-17 17:27:25 +10:00
Ryan Dwyer b75e5d9242 Decompile chrDamage 2021-04-24 11:23:05 +10:00
Ryan Dwyer c745eb0306 Convert SFX constants to enums and replace literals in setup files 2021-04-02 15:29:26 +10:00
Ryan Dwyer 4484fe60a4 Restructure assets directory to group all assets by ROM ID 2021-03-26 17:46:16 +10:00
Ryan Dwyer 51c80db5be Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
2021-02-12 17:07:02 +10:00
Ryan Dwyer 0c9bb52b78 Rename functions and an AI command relating to FOV checks 2021-02-05 22:04:01 +10:00
Ryan Dwyer 2bc3549f13 Decompile escastepTick 2021-01-17 13:08:34 +10:00
Ryan Dwyer e132363bd1 Attempt to decompile func0f0c4250 and introduce CDRESULT constants 2021-01-13 00:19:09 +10:00
Ryan Dwyer b4fe2ded7f Decompile func0f010bb0 2021-01-03 21:16:55 +10:00
Ryan Dwyer 706a5b96bb Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
Ryan Dwyer 7416cc3545 Discover and document symbols relating to the configure_environment AI command 2020-09-01 18:50:44 +10:00
Ryan Dwyer ae01166fd6 Rename many music related symbols 2020-08-29 00:41:53 +10:00
Ryan Dwyer bb45b970d7 Decompile frRestoreLighting 2020-08-03 19:43:06 +10:00
Ryan Dwyer ce9c56ec7f Attempt to decompile liftTick 2020-06-27 21:48:43 +10:00
Ryan Dwyer 9dbdfd7a29 Decompile chrPatrolCalculateStep 2020-06-23 00:27:33 +10:00
Ryan Dwyer 6079066974 Rename a bunch of symbols relating to chrs dying 2020-06-22 19:07:52 +10:00
Ryan Dwyer d5aaeaf5d8 Attempt to decompile doorTick 2020-06-06 17:45:28 +10:00
Ryan Dwyer 376ae2d7c7 Decompile chrIsTargetInFov and rename several AI commands relating to FOV direction checks 2020-05-30 10:55:30 +10:00
Ryan Dwyer 6d056da99a Decompile chrCanSeeChr 2020-05-29 22:09:44 +10:00
Ryan Dwyer 1fbd8ec44e Rename command 0039 to if_can_hear_alarm 2020-05-29 19:47:07 +10:00
Ryan Dwyer 2f8d66db55 Discover and document AI commands if_target_nearly_in_sight and if_nearly_in_targets_sight and attempt to decompile func0002f308 2020-05-28 20:21:16 +10:00
Ryan Dwyer 286ff5e457 Discover and document more entity types and related functions 2020-05-26 21:50:57 +10:00
Ryan Dwyer 26f5eccfe4 Rename a heap of symbols relating to chr attacks 2020-05-25 18:07:19 +10:00
Ryan Dwyer f6867e37df Add comments where sound IDs are used and improve documentation for say_quip AI command 2020-05-20 22:49:08 +10:00
Ryan Dwyer 2b2c559f6d Decompile aiDuplicateChr 2020-05-11 22:31:50 +10:00
Ryan Dwyer 8e65f7ae83 pal-final: Fix mismatches in setup files 2020-04-14 17:26:51 +10:00
Ryan Dwyer fadd2e9606 Rename hudmsg functions 2020-03-17 17:36:09 +10:00
Ryan Dwyer 45efb92286 Introduce L constants for lang 2020-03-10 17:22:43 +10:00
Ryan Dwyer 7f42776b51 Fix setup files 2020-03-10 17:03:32 +10:00
Ryan Dwyer e6c99d2bba Improve documentation for object_do_animation 2020-02-19 23:24:36 +10:00
Ryan Dwyer 046877a518 Decompile aiDoPresetAnimation and fix mismatching setup files 2020-02-09 00:24:18 +10:00
Ryan Dwyer f922cef7ea Fix warning about intro data type in setup files 2020-02-08 22:17:36 +10:00
Ryan Dwyer 57e1ec1480 Rename hud projector to hudpiece 2020-02-08 22:04:52 +10:00
Ryan Dwyer 374af84a4e Rename chr_set_hud_visible to chr_set_hudprojector_visible 2020-02-08 21:43:24 +10:00
Ryan Dwyer bdae3055a4 Rename/annotate object flags with editor's names 2020-01-25 12:42:56 +10:00
Ryan Dwyer 662663703b Rename object flag prefixes so they correspond to their property name 2020-01-25 10:36:26 +10:00
Ryan Dwyer 89795acd69 Document known door flags, door modes and door types 2020-01-25 01:20:56 +10:00
Ryan Dwyer 1e5ebab6b3 Rename heli/hovercar/truck symbols and types
* Heli has been renamed to chopper
* Object types 0x27 and 0x28 (both unused) have been renamed to truck and heli
2020-01-18 17:27:54 +10:00
Ryan Dwyer 479c253470 Decompile aiIncreaseSquadronAlertness 2020-01-17 20:48:54 +10:00
Ryan Dwyer 9ebe958bab Make distance commands consistent 2020-01-17 17:27:12 +10:00
Ryan Dwyer d7cd3c7426 Discover if_hoverbot_next_step, heli_arm_weapons, heli_unarm_weapons and if_heli_weapons_armed 2020-01-14 17:45:00 +10:00
Ryan Dwyer b11011d807 Write docblocks for known AI commands 2020-01-14 00:07:17 +10:00
Ryan Dwyer eb6f34f4ca Rename FUNC constants to AILIST 2020-01-13 20:10:10 +10:00
Ryan Dwyer 8a85edb37a Rename eeprom flags to savefile flags 2019-12-31 09:11:48 +10:00
Ryan Dwyer 3bbad9cae5 Rename health/armour related commands 2019-12-29 18:13:33 +10:00
Ryan Dwyer 56e7198a69 Rename if_chr_lost_track_of_target_maybe to if_target_is_player 2019-12-29 08:29:34 +10:00
Ryan Dwyer 044705c818 Rename equip weapon and equip hat commands 2019-12-27 18:12:57 +10:00