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popux/perfect_dark
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forked from Ports/perfect_dark
Code Pull Requests Activity
4,049 Commits 5 Branches 2 Tags
e9f2bc5be4b78d677ac3d2830b05a14c830f6d53
Commit Graph
11 Commits
Author SHA1 Message Date
Ryan Dwyer e9f2bc5be4 Decompile crashRender 2021-03-14 16:06:29 +10:00
Ryan Dwyer 4422f463b1 Decompile rmonPrintFloatOrDouble 2021-03-14 00:08:55 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer b6c03f09ff Rename rmon to fault and make thread entry function names consistent 2020-09-30 23:51:23 +10:00
Ryan Dwyer 7b1db65139 Decompile func0000bfb0 2020-09-30 21:52:42 +10:00
Ryan Dwyer cf50893d0f Decompile rmonCreateThread 2020-09-30 17:41:20 +10:00
Ryan Dwyer dd4713bb68 Decompile func0000bfd0 2020-09-30 17:09:54 +10:00
Ryan Dwyer 75afe8f618 Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
Ryan Dwyer a61078b1cb Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
Ryan Dwyer 8a49f07cae Split game_0c79f0.c into bondgrab.c 2020-03-01 11:27:29 +10:00
Ryan Dwyer 14490f181b Rename library segment to lib 2020-02-28 17:13:16 +10:00
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