Ryan Dwyer
f9fbf288f8
Rename PALDOWN macro to TICKS
2022-03-10 21:22:05 +10:00
Ryan Dwyer
dad1c24f40
Decompile hudmsgCreateFromArgs
2022-02-24 17:24:07 +10:00
Ryan Dwyer
3cb65fb8cb
Decompile hudmsgCreateAsSubtitle
2022-02-24 17:08:15 +10:00
Ryan Dwyer
f5b8d529e8
ntsc-beta: Decompile hudmsgCalculatePosition
2022-02-23 18:29:22 +10:00
Ryan Dwyer
3152154e52
Decompile hudmsgRenderZoomRange
2022-02-23 12:22:32 +10:00
Ryan Dwyer
9873a91ed7
ntsc-beta: Decompile hudmsgsTick
2022-02-22 22:17:07 +10:00
Ryan Dwyer
ead2aed965
Improve mismatch of hudmsgRenderMissionTimer
2022-02-22 21:50:45 +10:00
Ryan Dwyer
51613cce7d
ntsc-beta: Decompile hudmsgsInit
2022-02-22 19:57:39 +10:00
Ryan Dwyer
c41b97e8d9
ntsc-beta: Decompile hudmsgsReset
2022-02-22 19:55:59 +10:00
Ryan Dwyer
d8c0fbeebb
Attempt to decompile formatTime
2022-02-22 19:49:42 +10:00
Ryan Dwyer
729e951336
Rename game_127910.c to playermgr.c
2022-02-13 21:59:43 +10:00
Ryan Dwyer
583796e7aa
Rename game_0b69d0.c to player.c
2022-02-09 20:23:06 +10:00
Ryan Dwyer
2586554907
Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
2022-02-05 10:36:51 +10:00
Ryan Dwyer
5f6f75480a
Decompile func0f0e2ee8
2022-01-21 19:53:56 +10:00
Ryan Dwyer
624c084c65
Decompile _n_handleEvent
2021-11-13 16:54:12 +10:00
Ryan Dwyer
80de3d4209
Merge struct audiohandle and struct sndstate
2021-11-10 22:28:22 +10:00
Ryan Dwyer
1d307a9191
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
2021-10-30 14:24:30 +10:00
Ryan Dwyer
5d40470f89
ntsc-beta: Get ROM fully matching
2021-10-26 17:15:43 +10:00
Ryan Dwyer
1c1278a8c3
ntsc-beta: Get data segment matching excluding pointers
2021-10-24 17:46:34 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
bba63fe1fd
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
2021-10-11 21:46:17 +10:00
Ryan Dwyer
00d9e1baf5
Attempt to decompile menuCreateBlur
2021-10-11 19:42:30 +10:00
Ryan Dwyer
329f3351f4
Attempt to decompile viUpdateMode, and rename many VI symbols
2021-10-10 20:51:42 +10:00
Ryan Dwyer
7a0f4b5835
Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c
2021-09-16 23:42:06 +10:00
Ryan Dwyer
753706896a
pal-final: Decompile fontLoad
2021-09-06 18:38:43 +10:00
Ryan Dwyer
c445455ff5
Decompile propsndGetSubtitleOpacity
2021-06-15 12:16:07 +10:00
Ryan Dwyer
6aec86ff83
Decompile hudmsgCreateFromArgsWithoutFlags
2021-06-09 17:25:44 +10:00
Ryan Dwyer
c0d94779cc
Decompile func0f0ddb1c
2021-06-09 17:20:35 +10:00
Ryan Dwyer
b9788c4b68
Decompile hudmsgCalculatePosition
2021-06-09 12:16:48 +10:00
Ryan Dwyer
9c12bb0e99
Decompile hudmsgsTick
2021-06-08 23:04:50 +10:00
Ryan Dwyer
177dba1725
Decompile hudmsgRenderBox
2021-06-08 20:52:54 +10:00
Ryan Dwyer
5d4decdba0
Attempt to decompile propsTick
2021-06-01 17:32:00 +10:00
Ryan Dwyer
cdd197c85d
Decompile countdownTimerRender
2021-05-29 15:46:12 +10:00
Ryan Dwyer
44ade384bb
Set names for many more struct properties
2021-05-26 17:39:58 +10:00
Ryan Dwyer
9d4f2ffd2a
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
2021-03-24 20:03:37 +10:00
Ryan Dwyer
31f1573a6e
ntsc-beta: Get game .rodata matching
2021-03-24 19:10:49 +10:00
Ryan Dwyer
a9dd61274a
ntsc-beta: Replace hard coded jal addresses
2021-03-23 17:47:19 +10:00
Ryan Dwyer
4b7473d768
ntsc-beta: Get game functions in their correct places
2021-03-23 17:15:05 +10:00
Ryan Dwyer
47b1b537f3
ntsc-1.0 and pal-final: Replace hard coded jal addresses
2021-03-17 22:59:54 +10:00
Ryan Dwyer
79e40cdf0e
Distribute remaining .bss into lib
2021-03-15 23:28:01 +10:00
Ryan Dwyer
f1d924deb2
pal-final: Get game segment fully matching
2021-03-12 22:59:47 +10:00
Ryan Dwyer
56ff30460a
pal-final: Get game .rodata matching
2021-03-09 23:52:37 +10:00
Ryan Dwyer
bd15d29866
pal-final: Get lib segment matching excluding pointers
2021-03-08 17:39:45 +10:00
Ryan Dwyer
6ce32b7c88
pal-final: Get game .text segment the right size
2021-03-08 10:22:42 +10:00
Ryan Dwyer
045072f179
Distribute the game segment's .bss into their appropriate files
2021-02-19 17:43:10 +10:00
Ryan Dwyer
f749e0de70
Decompile currentPlayerCalculateScreenProperties
2021-02-18 23:25:09 +10:00
Ryan Dwyer
0def2c5a4d
Combine data headers into a single one and remove unnecessary declarations
2021-02-17 22:04:46 +10:00
Ryan Dwyer
b71b3570a8
Rename dozens of game files and functions
2021-02-02 21:04:11 +10:00