Commit Graph
48 Commits
Author SHA1 Message Date
Ryan Dwyer f9fbf288f8 Rename PALDOWN macro to TICKS 2022-03-10 21:22:05 +10:00
Ryan Dwyer dad1c24f40 Decompile hudmsgCreateFromArgs 2022-02-24 17:24:07 +10:00
Ryan Dwyer 3cb65fb8cb Decompile hudmsgCreateAsSubtitle 2022-02-24 17:08:15 +10:00
Ryan Dwyer f5b8d529e8 ntsc-beta: Decompile hudmsgCalculatePosition 2022-02-23 18:29:22 +10:00
Ryan Dwyer 3152154e52 Decompile hudmsgRenderZoomRange 2022-02-23 12:22:32 +10:00
Ryan Dwyer 9873a91ed7 ntsc-beta: Decompile hudmsgsTick 2022-02-22 22:17:07 +10:00
Ryan Dwyer ead2aed965 Improve mismatch of hudmsgRenderMissionTimer 2022-02-22 21:50:45 +10:00
Ryan Dwyer 51613cce7d ntsc-beta: Decompile hudmsgsInit 2022-02-22 19:57:39 +10:00
Ryan Dwyer c41b97e8d9 ntsc-beta: Decompile hudmsgsReset 2022-02-22 19:55:59 +10:00
Ryan Dwyer d8c0fbeebb Attempt to decompile formatTime 2022-02-22 19:49:42 +10:00
Ryan Dwyer 729e951336 Rename game_127910.c to playermgr.c 2022-02-13 21:59:43 +10:00
Ryan Dwyer 583796e7aa Rename game_0b69d0.c to player.c 2022-02-09 20:23:06 +10:00
Ryan Dwyer 2586554907 Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c 2022-02-05 10:36:51 +10:00
Ryan Dwyer 5f6f75480a Decompile func0f0e2ee8 2022-01-21 19:53:56 +10:00
Ryan Dwyer 624c084c65 Decompile _n_handleEvent 2021-11-13 16:54:12 +10:00
Ryan Dwyer 80de3d4209 Merge struct audiohandle and struct sndstate 2021-11-10 22:28:22 +10:00
Ryan Dwyer 1d307a9191 Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation 2021-10-30 14:24:30 +10:00
Ryan Dwyer 5d40470f89 ntsc-beta: Get ROM fully matching 2021-10-26 17:15:43 +10:00
Ryan Dwyer 1c1278a8c3 ntsc-beta: Get data segment matching excluding pointers 2021-10-24 17:46:34 +10:00
Ryan Dwyer d82a6ba619 Rename a bunch of lib files and functions
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer bba63fe1fd Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c 2021-10-11 21:46:17 +10:00
Ryan Dwyer 00d9e1baf5 Attempt to decompile menuCreateBlur 2021-10-11 19:42:30 +10:00
Ryan Dwyer 329f3351f4 Attempt to decompile viUpdateMode, and rename many VI symbols 2021-10-10 20:51:42 +10:00
Ryan Dwyer 7a0f4b5835 Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c 2021-09-16 23:42:06 +10:00
Ryan Dwyer 753706896a pal-final: Decompile fontLoad 2021-09-06 18:38:43 +10:00
Ryan Dwyer c445455ff5 Decompile propsndGetSubtitleOpacity 2021-06-15 12:16:07 +10:00
Ryan Dwyer 6aec86ff83 Decompile hudmsgCreateFromArgsWithoutFlags 2021-06-09 17:25:44 +10:00
Ryan Dwyer c0d94779cc Decompile func0f0ddb1c 2021-06-09 17:20:35 +10:00
Ryan Dwyer b9788c4b68 Decompile hudmsgCalculatePosition 2021-06-09 12:16:48 +10:00
Ryan Dwyer 9c12bb0e99 Decompile hudmsgsTick 2021-06-08 23:04:50 +10:00
Ryan Dwyer 177dba1725 Decompile hudmsgRenderBox 2021-06-08 20:52:54 +10:00
Ryan Dwyer 5d4decdba0 Attempt to decompile propsTick 2021-06-01 17:32:00 +10:00
Ryan Dwyer cdd197c85d Decompile countdownTimerRender 2021-05-29 15:46:12 +10:00
Ryan Dwyer 44ade384bb Set names for many more struct properties 2021-05-26 17:39:58 +10:00
Ryan Dwyer 9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer 31f1573a6e ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
Ryan Dwyer a9dd61274a ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 47b1b537f3 ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer f1d924deb2 pal-final: Get game segment fully matching 2021-03-12 22:59:47 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer bd15d29866 pal-final: Get lib segment matching excluding pointers 2021-03-08 17:39:45 +10:00
Ryan Dwyer 6ce32b7c88 pal-final: Get game .text segment the right size 2021-03-08 10:22:42 +10:00
Ryan Dwyer 045072f179 Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
Ryan Dwyer f749e0de70 Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00