Commit Graph
34 Commits
Author SHA1 Message Date
Ryan Dwyer fcba7f272a Identify acos, asin, acosf and asinf 2021-12-19 22:47:14 +10:00
Ryan Dwyer 1affcb2780 Rename chr functions 2021-12-14 20:02:53 +10:00
Ryan Dwyer be05991701 Identify some prop flags 2021-12-03 22:52:09 +10:00
Ryan Dwyer 59aa77e75a Decompile objDrop 2021-12-01 17:39:28 +10:00
Ryan Dwyer 76dacd2ef5 Rename a heap of obj flags 2021-11-29 21:49:46 +10:00
Ryan Dwyer 3ea035e4d4 Attempt to decompile weaponTick 2021-11-24 22:19:57 +10:00
Ryan Dwyer 624c084c65 Decompile _n_handleEvent 2021-11-13 16:54:12 +10:00
Ryan Dwyer 80de3d4209 Merge struct audiohandle and struct sndstate 2021-11-10 22:28:22 +10:00
Ryan Dwyer 148f2d0656 Rename some mtx functions 2021-11-06 11:41:04 +10:00
Ryan Dwyer 5d40470f89 ntsc-beta: Get ROM fully matching 2021-10-26 17:15:43 +10:00
Ryan Dwyer b8ec28bd12 ntsc-beta: Get rodata segment matching again 2021-10-24 20:28:29 +10:00
Ryan Dwyer ecf8582048 Decompile audioPostEvent 2021-10-18 17:58:09 +10:00
Ryan Dwyer d82a6ba619 Rename a bunch of lib files and functions
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer 055c136e9d Rename lib_18680.s to modelasm.s 2021-10-11 21:59:02 +10:00
Ryan Dwyer bba63fe1fd Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c 2021-10-11 21:46:17 +10:00
Ryan Dwyer c1657dd95b Rename func0000db30 to mainOverrideVariable and add docblock 2021-10-11 20:32:18 +10:00
Ryan Dwyer 329f3351f4 Attempt to decompile viUpdateMode, and rename many VI symbols 2021-10-10 20:51:42 +10:00
Ryan Dwyer b4fee9d568 Rename vi functions to have vi prefix 2021-10-08 17:41:55 +10:00
Ryan Dwyer d1a5f42edd Discover gbpak and rumble functions 2021-09-23 18:36:28 +10:00
Ryan Dwyer c1f6667db5 Make all pak.c functions prefixed with pak 2021-09-18 11:36:34 +10:00
Ryan Dwyer fe43f46751 Decompile func0f096360 2021-09-11 17:24:40 +10:00
Ryan Dwyer 6d34869161 Decompile gsetGetNoiseSettings 2021-09-09 23:14:40 +10:00
Ryan Dwyer d6cccc48ae Decompile weaponHasAmmoFlag and discover AMMOFLAG constants 2021-09-09 22:51:40 +10:00
Ryan Dwyer 753706896a pal-final: Decompile fontLoad 2021-09-06 18:38:43 +10:00
Ryan Dwyer 26adadd06f Decompile chrCreateFireslot 2021-06-23 23:10:39 +10:00
Ryan Dwyer d2c1a81a08 Decompile bgunCalculateBlend 2021-06-23 21:31:13 +10:00
Ryan Dwyer 6f2c81bc80 Decompile bgunPlayPropHitSound 2021-06-23 20:11:09 +10:00
Ryan Dwyer 730f705532 Decompile bgunPlayBgHitSound 2021-06-23 17:45:44 +10:00
Ryan Dwyer 6ff2991c0f Decompile bgun0f0a9da8 2021-06-22 20:57:35 +10:00
Ryan Dwyer 744bd95cc1 Decompile bgun0f098df8 2021-06-22 19:54:09 +10:00
Ryan Dwyer f635da9b23 ntsc-beta: Decompile bgunFreeFireslotWrapper 2021-06-22 19:07:44 +10:00
Ryan Dwyer d72742fa78 Decompile invChooseCycleBackWeapon 2021-06-22 18:29:20 +10:00
Ryan Dwyer 1e858b683f Replace animnum literals with constants 2021-06-15 22:53:34 +10:00
Ryan Dwyer 7d44ea11e1 Rename game_097ba0.c to bondgun.c, and related functions 2021-06-13 17:19:11 +10:00