Ryan Dwyer
fcba7f272a
Identify acos, asin, acosf and asinf
2021-12-19 22:47:14 +10:00
Ryan Dwyer
1affcb2780
Rename chr functions
2021-12-14 20:02:53 +10:00
Ryan Dwyer
be05991701
Identify some prop flags
2021-12-03 22:52:09 +10:00
Ryan Dwyer
59aa77e75a
Decompile objDrop
2021-12-01 17:39:28 +10:00
Ryan Dwyer
76dacd2ef5
Rename a heap of obj flags
2021-11-29 21:49:46 +10:00
Ryan Dwyer
3ea035e4d4
Attempt to decompile weaponTick
2021-11-24 22:19:57 +10:00
Ryan Dwyer
624c084c65
Decompile _n_handleEvent
2021-11-13 16:54:12 +10:00
Ryan Dwyer
80de3d4209
Merge struct audiohandle and struct sndstate
2021-11-10 22:28:22 +10:00
Ryan Dwyer
148f2d0656
Rename some mtx functions
2021-11-06 11:41:04 +10:00
Ryan Dwyer
5d40470f89
ntsc-beta: Get ROM fully matching
2021-10-26 17:15:43 +10:00
Ryan Dwyer
b8ec28bd12
ntsc-beta: Get rodata segment matching again
2021-10-24 20:28:29 +10:00
Ryan Dwyer
ecf8582048
Decompile audioPostEvent
2021-10-18 17:58:09 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
055c136e9d
Rename lib_18680.s to modelasm.s
2021-10-11 21:59:02 +10:00
Ryan Dwyer
bba63fe1fd
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
2021-10-11 21:46:17 +10:00
Ryan Dwyer
c1657dd95b
Rename func0000db30 to mainOverrideVariable and add docblock
2021-10-11 20:32:18 +10:00
Ryan Dwyer
329f3351f4
Attempt to decompile viUpdateMode, and rename many VI symbols
2021-10-10 20:51:42 +10:00
Ryan Dwyer
b4fee9d568
Rename vi functions to have vi prefix
2021-10-08 17:41:55 +10:00
Ryan Dwyer
d1a5f42edd
Discover gbpak and rumble functions
2021-09-23 18:36:28 +10:00
Ryan Dwyer
c1f6667db5
Make all pak.c functions prefixed with pak
2021-09-18 11:36:34 +10:00
Ryan Dwyer
fe43f46751
Decompile func0f096360
2021-09-11 17:24:40 +10:00
Ryan Dwyer
6d34869161
Decompile gsetGetNoiseSettings
2021-09-09 23:14:40 +10:00
Ryan Dwyer
d6cccc48ae
Decompile weaponHasAmmoFlag and discover AMMOFLAG constants
2021-09-09 22:51:40 +10:00
Ryan Dwyer
753706896a
pal-final: Decompile fontLoad
2021-09-06 18:38:43 +10:00
Ryan Dwyer
26adadd06f
Decompile chrCreateFireslot
2021-06-23 23:10:39 +10:00
Ryan Dwyer
d2c1a81a08
Decompile bgunCalculateBlend
2021-06-23 21:31:13 +10:00
Ryan Dwyer
6f2c81bc80
Decompile bgunPlayPropHitSound
2021-06-23 20:11:09 +10:00
Ryan Dwyer
730f705532
Decompile bgunPlayBgHitSound
2021-06-23 17:45:44 +10:00
Ryan Dwyer
6ff2991c0f
Decompile bgun0f0a9da8
2021-06-22 20:57:35 +10:00
Ryan Dwyer
744bd95cc1
Decompile bgun0f098df8
2021-06-22 19:54:09 +10:00
Ryan Dwyer
f635da9b23
ntsc-beta: Decompile bgunFreeFireslotWrapper
2021-06-22 19:07:44 +10:00
Ryan Dwyer
d72742fa78
Decompile invChooseCycleBackWeapon
2021-06-22 18:29:20 +10:00
Ryan Dwyer
1e858b683f
Replace animnum literals with constants
2021-06-15 22:53:34 +10:00
Ryan Dwyer
7d44ea11e1
Rename game_097ba0.c to bondgun.c, and related functions
2021-06-13 17:19:11 +10:00