// // Ravine (MP) // #include "stagesetup.h" s32 intro[]; u8 props[]; struct path paths[]; struct ailist ailists[]; struct stagesetup setup = { NULL, NULL, NULL, intro, props, paths, ailists, NULL, }; u8 props[] = { lift(0x0100, MODEL_RAVINELIFT, 0x00bc, 0x035204e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00bc, 0x00bb, 0x00baffff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000, 0x00000000, 0x00000000, 0x00000000) endprops }; u8 unregistered_func1[] = { set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; u8 unregistered_func2[] = { set_ailist(CHR_SELF, GAILIST_IDLE) endlist }; s32 intro[] = { endintro }; struct path paths[] = { { NULL, 0, 0 }, }; struct ailist ailists[] = { { NULL, 0 }, };