Files
perfect_dark/src/game/roomtick.c
T

22 lines
334 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/room.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void roomsTick(void)
{
s32 i;
for (i = 0; i < g_RoomMtxNumSlots; i++) {
if (g_RoomMtxBaseRooms[i] >= 0) {
g_RoomMtxAges[i]++;
if (g_RoomMtxAges[i] >= NUM_GFXTASKS) {
roomFreeMtx(i);
}
}
}
}