Files
perfect_dark/port/src/optionsmenu.c
T

598 lines
11 KiB
C

#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <PR/ultratypes.h>
#include "platform.h"
#include "data.h"
#include "types.h"
#include "game/mainmenu.h"
#include "game/menu.h"
#include "video.h"
#include "input.h"
#include "config.h"
static MenuItemHandlerResult menuhandlerMouseEnabled(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return inputMouseIsEnabled();
case MENUOP_SET:
inputMouseEnable(data->checkbox.value);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerMouseAimLock(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return g_PlayerMouseAimMode;
case MENUOP_SET:
g_PlayerMouseAimMode = data->checkbox.value;
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerMouseSpeedX(s32 operation, struct menuitem *item, union handlerdata *data)
{
f32 x, y;
switch (operation) {
case MENUOP_GETSLIDER:
inputMouseGetSpeed(&x, &y);
if (x < 0.f) {
data->slider.value = 0;
} else if (x > 10.f) {
data->slider.value = 100;
} else {
data->slider.value = x * 10.f + 0.5f;
}
break;
case MENUOP_SET:
inputMouseGetSpeed(&x, &y);
inputMouseSetSpeed((f32)data->slider.value / 10.f, y);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerMouseSpeedY(s32 operation, struct menuitem *item, union handlerdata *data)
{
f32 x, y;
switch (operation) {
case MENUOP_GETSLIDER:
inputMouseGetSpeed(&x, &y);
if (y < 0.f) {
data->slider.value = 0;
} else if (y > 10.f) {
data->slider.value = 100;
} else {
data->slider.value = y * 10.f + 0.5f;
}
break;
case MENUOP_SET:
inputMouseGetSpeed(&x, &y);
inputMouseSetSpeed(x, (f32)data->slider.value / 10.f);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerMouseAimSpeedX(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GETSLIDER:
if (g_PlayerMouseAimSpeedX < 0.f) {
data->slider.value = 0;
} else if (g_PlayerMouseAimSpeedX > 10.f) {
data->slider.value = 100;
} else {
data->slider.value = g_PlayerMouseAimSpeedX * 10.f + 0.5f;
}
break;
case MENUOP_SET:
g_PlayerMouseAimSpeedX = (f32)data->slider.value / 10.f;
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerMouseAimSpeedY(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GETSLIDER:
if (g_PlayerMouseAimSpeedY < 0.f) {
data->slider.value = 0;
} else if (g_PlayerMouseAimSpeedY > 10.f) {
data->slider.value = 100;
} else {
data->slider.value = g_PlayerMouseAimSpeedY * 10.f + 0.5f;
}
break;
case MENUOP_SET:
g_PlayerMouseAimSpeedY = (f32)data->slider.value / 10.f;
break;
}
return 0;
}
struct menuitem g_ExtendedMouseMenuItems[] = {
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Mouse Enabled",
0,
menuhandlerMouseEnabled,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Mouse Aim Lock",
0,
menuhandlerMouseAimLock,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_ALTSIZE,
(uintptr_t)"Mouse Speed X",
100,
menuhandlerMouseSpeedX,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_ALTSIZE,
(uintptr_t)"Mouse Speed Y",
100,
menuhandlerMouseSpeedY,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_ALTSIZE,
(uintptr_t)"Crosshair Speed X",
100,
menuhandlerMouseAimSpeedX,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_ALTSIZE,
(uintptr_t)"Crosshair Speed Y",
100,
menuhandlerMouseAimSpeedY,
},
{
MENUITEMTYPE_SEPARATOR,
0,
0,
0,
0,
NULL,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_CLOSESDIALOG,
L_OPTIONS_213, // "Back"
0,
NULL,
},
{ MENUITEMTYPE_END },
};
struct menudialogdef g_ExtendedMouseMenuDialog = {
MENUDIALOGTYPE_DEFAULT,
(uintptr_t)"Extended Mouse Options",
g_ExtendedMouseMenuItems,
NULL,
MENUDIALOGFLAG_LITERAL_TEXT,
NULL,
};
static MenuItemHandlerResult menuhandlerVibration(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GETSLIDER:
data->slider.value = inputRumbleGetStrength() * 100.f + 0.5f;
break;
case MENUOP_SET:
inputRumbleSetStrength((f32)data->slider.value / 100.f);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerAnalogMovement(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return inputControllerGetDualAnalog();
case MENUOP_SET:
inputControllerSetDualAnalog(data->checkbox.value);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerSwapSticks(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return inputControllerGetSticksSwapped();
case MENUOP_SET:
inputControllerSetSticksSwapped(data->checkbox.value);
break;
}
return 0;
}
struct menuitem g_ExtendedControllerMenuItems[] = {
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Analog Movement",
0,
menuhandlerAnalogMovement,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Swap Sticks",
0,
menuhandlerSwapSticks,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Vibration",
100,
menuhandlerVibration,
},
{
MENUITEMTYPE_SEPARATOR,
0,
0,
0,
0,
NULL,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_CLOSESDIALOG,
L_OPTIONS_213, // "Back"
0,
NULL,
},
{ MENUITEMTYPE_END },
};
struct menudialogdef g_ExtendedControllerMenuDialog = {
MENUDIALOGTYPE_DEFAULT,
(uintptr_t)"Extended Controller Options",
g_ExtendedControllerMenuItems,
NULL,
MENUDIALOGFLAG_LITERAL_TEXT,
NULL,
};
static MenuItemHandlerResult menuhandlerFullScreen(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return videoGetFullscreen();
case MENUOP_SET:
videoSetFullscreen(data->checkbox.value);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerTexFilter(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return (videoGetTextureFilter() != 0);
case MENUOP_SET:
videoSetTextureFilter(data->checkbox.value);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerTexFilter2D(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return videoGetTextureFilter2D();
case MENUOP_SET:
videoSetTextureFilter2D(data->checkbox.value);
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerCenterHUD(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return g_HudAlignModeL == G_ASPECT_CENTER_EXT;
case MENUOP_SET:
if (data->checkbox.value) {
g_HudAlignModeL = G_ASPECT_CENTER_EXT;
g_HudAlignModeR = G_ASPECT_CENTER_EXT;
} else {
g_HudAlignModeL = G_ASPECT_LEFT_EXT;
g_HudAlignModeR = G_ASPECT_RIGHT_EXT;
}
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerFieldOfView(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GETSLIDER:
data->slider.value = g_PlayerDefaultFovY + 0.5f;
break;
case MENUOP_SET:
if (data->slider.value >= 15) {
g_PlayerDefaultFovY = data->slider.value;
if (g_PlayerFovAffectsZoom) {
g_PlayerFovZoomMultiplier = g_PlayerDefaultFovY / 60.0f;
}
}
break;
}
return 0;
}
struct menuitem g_ExtendedDisplayMenuItems[] = {
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Full Screen",
0,
menuhandlerFullScreen,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Texture Filtering",
0,
menuhandlerTexFilter,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"GUI Texture Filtering",
0,
menuhandlerTexFilter2D,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Center HUD",
0,
menuhandlerCenterHUD,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Vert FOV",
170,
menuhandlerFieldOfView,
},
{
MENUITEMTYPE_SEPARATOR,
0,
0,
0,
0,
NULL,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_CLOSESDIALOG,
L_OPTIONS_213, // "Back"
0,
NULL,
},
{ MENUITEMTYPE_END },
};
struct menudialogdef g_ExtendedDisplayMenuDialog = {
MENUDIALOGTYPE_DEFAULT,
(uintptr_t)"Extended Display Options",
g_ExtendedDisplayMenuItems,
NULL,
MENUDIALOGFLAG_LITERAL_TEXT,
NULL,
};
static MenuItemHandlerResult menuhandlerClassicCrouch(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GET:
return g_PlayerClassicCrouch;
case MENUOP_SET:
g_PlayerClassicCrouch = data->checkbox.value;
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerCrosshairSway(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GETSLIDER:
data->slider.value = g_PlayerCrosshairSway * 10.f + 0.5f;
break;
case MENUOP_SET:
g_PlayerCrosshairSway = (f32)data->slider.value / 10.f;
break;
}
return 0;
}
static MenuItemHandlerResult menuhandlerScreenShake(s32 operation, struct menuitem *item, union handlerdata *data)
{
switch (operation) {
case MENUOP_GETSLIDER:
data->slider.value = g_ViShakeIntensityMult * 10.f + 0.5f;
break;
case MENUOP_SET:
g_ViShakeIntensityMult = (f32)data->slider.value / 10.f;
break;
}
return 0;
}
struct menuitem g_ExtendedGameMenuItems[] = {
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Allow Classic Crouch",
0,
menuhandlerClassicCrouch,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_ALTSIZE,
(uintptr_t)"Crosshair Sway",
20,
menuhandlerCrosshairSway,
},
{
MENUITEMTYPE_SLIDER,
0,
MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_ALTSIZE,
(uintptr_t)"Explosion Shake",
20,
menuhandlerScreenShake,
},
{
MENUITEMTYPE_SEPARATOR,
0,
0,
0,
0,
NULL,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_CLOSESDIALOG,
L_OPTIONS_213, // "Back"
0,
NULL,
},
{ MENUITEMTYPE_END },
};
struct menudialogdef g_ExtendedGameMenuDialog = {
MENUDIALOGTYPE_DEFAULT,
(uintptr_t)"Extended Game Options",
g_ExtendedGameMenuItems,
NULL,
MENUDIALOGFLAG_LITERAL_TEXT,
NULL,
};
struct menuitem g_ExtendedMenuItems[] = {
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_OPENSDIALOG | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Display\n",
0,
(void *)&g_ExtendedDisplayMenuDialog,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_OPENSDIALOG | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Mouse\n",
0,
(void *)&g_ExtendedMouseMenuDialog,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_OPENSDIALOG | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Controller\n",
0,
(void *)&g_ExtendedControllerMenuDialog,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_OPENSDIALOG | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"Game\n",
0,
(void *)&g_ExtendedGameMenuDialog,
},
{
MENUITEMTYPE_SEPARATOR,
0,
0,
0,
0,
NULL,
},
{
MENUITEMTYPE_SELECTABLE,
0,
MENUITEMFLAG_SELECTABLE_CLOSESDIALOG,
L_OPTIONS_213, // "Back"
0,
NULL,
},
{ MENUITEMTYPE_END },
};
struct menudialogdef g_ExtendedMenuDialog = {
MENUDIALOGTYPE_DEFAULT,
(uintptr_t)"Extended Options",
g_ExtendedMenuItems,
NULL,
MENUDIALOGFLAG_LITERAL_TEXT,
NULL,
};