Logo
Explore Help
Register Sign In
popux/perfect_dark
Watch 1
Star 0 Fork 0
forked from Ports/perfect_dark
Code Pull Requests Activity
Files
2f9c06b9ac5802d2a15c0adf0d30de9a27eadc54
perfect_dark/src/include
T
History
Ryan Dwyer 2f9c06b9ac Decompile viGetFovY
2020-06-15 19:06:54 +10:00
..
boot
Identify more libultra functions
2020-03-18 17:43:34 +10:00
files
Introduce multi-version support
2020-04-14 17:12:59 +10:00
game
Decompile viGetViewX, viGetViewY, viGetViewTop and viGetViewLeft
2020-06-15 18:56:31 +10:00
gvars
Decompile sparkgroupEnsureFreeSlot
2020-06-14 19:42:38 +10:00
inflate
Decompile huft_build
2020-04-26 10:49:18 +10:00
lib
Decompile viGetFovY
2020-06-15 19:06:54 +10:00
ultra64
Decompile currentPlayerUpdateSpeedForwardsWalk
2020-03-05 17:57:48 +10:00
commands.h
Rename heaps of title related symbols and discover AI commands for changing the title mode
2020-05-30 21:21:43 +10:00
constants.h
Attempt to decompile smokeCreate, and discover most smoke types
2020-06-14 19:16:34 +10:00
files.h
Introduce FILE constants
2020-02-16 17:49:24 +10:00
gunscript.h
Improve inventory.c
2020-05-15 00:19:49 +10:00
intro.h
Fix warning about intro data type in setup files
2020-02-08 22:17:36 +10:00
math.h
Decompile func0f019d0c
2020-05-30 22:56:16 +10:00
props.h
Decompile fanTick
2020-06-09 17:02:43 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Decompile viGetViewX, viGetViewY, viGetViewTop and viGetViewLeft
2020-06-15 18:56:31 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Discover and document more entity types and related functions
2020-05-26 21:50:57 +10:00
Powered by Gitea Version: 28.2.0 Page: 339ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API