forked from Ports/perfect_dark
Shield is taken into account and is added to health for the calculation, as the vast majority of damage types are fully blocked by a shield. 3 modes are available: - Off (default) - On (Green): Goes through a red-yellow-green-cyan gradient, closer to vanilla. - On (White): Goes through a red-yellow-white-green gradient, closer to games like Xonotic. When set to either of the On modes, the crosshair color setting is ignored but the crosshair alpha setting is still used.