Files
perfect_dark/port/pdextract/ext_audio.c
T

430 lines
11 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.h"
#include "system.h"
enum {
AL_ADPCM_WAVE = 0,
AL_RAW16_WAVE
};
struct generic_adpcm_book {
s32 order;
s32 npredictors;
s16 book[128];
};
struct generic_adpcm_loop {
u32 start;
u32 end;
u32 count;
s16 state[16];
};
struct generic_raw_loop {
u32 start;
u32 end;
u32 count;
};
struct generic_envelope {
s32 attackTime;
s32 decayTime;
s32 releaseTime;
u8 attackVolume;
u8 decayVolume;
};
struct generic_keymap {
u8 velocityMin;
u8 velocityMax;
u8 keyMin;
u8 keyMax;
u8 keyBase;
s8 detune;
};
struct n64_adpcm_waveinfo {
u32 loop; // ptr to struct generic_adpcm_loop
u32 book; // ptr to struct generic_adpcm_book
};
struct host_adpcm_waveinfo {
uintptr_t loop; // ptr to struct generic_adpcm_loop
uintptr_t book; // ptr to struct generic_adpcm_book
};
struct n64_raw_waveinfo {
u32 loop; // ptr to struct generic_raw_loop
};
struct host_raw_waveinfo {
uintptr_t loop; // ptr to struct generic_raw_loop
};
struct n64_wavetable {
u32 base;
s32 len;
u8 type;
u8 flags;
union {
struct n64_adpcm_waveinfo adpcmWave;
struct n64_raw_waveinfo rawWave;
} waveInfo;
};
struct host_wavetable {
uintptr_t base;
s32 len;
u8 type;
u8 flags;
union {
struct host_adpcm_waveinfo adpcmWave;
struct host_raw_waveinfo rawWave;
} waveInfo;
};
struct n64_sound {
u32 envelope; // ptr to struct generic_envelope
u32 keyMap; // ptr to struct generic_keymap
u32 wavetable; // ptr to struct n64_wavetable
u8 samplePan;
u8 sampleVolume;
u8 flags;
};
struct host_sound {
uintptr_t envelope; // ptr to struct generic_envelope
uintptr_t keyMap; // ptr to struct generic_keymap
uintptr_t wavetable; // ptr to struct host_wavetable
u8 samplePan;
u8 sampleVolume;
u8 flags;
};
struct n64_instrument {
u8 volume;
u8 pan;
u8 priority;
u8 flags;
u8 tremType;
u8 tremRate;
u8 tremDepth;
u8 tremDelay;
u8 vibType;
u8 vibRate;
u8 vibDepth;
u8 vibDelay;
s16 bendRange;
s16 soundCount;
u32 soundArray[1]; // ptr to struct n64_sound
};
struct host_instrument {
u8 volume;
u8 pan;
u8 priority;
u8 flags;
u8 tremType;
u8 tremRate;
u8 tremDepth;
u8 tremDelay;
u8 vibType;
u8 vibRate;
u8 vibDepth;
u8 vibDelay;
s16 bendRange;
s16 soundCount;
uintptr_t soundArray[1]; // ptr to struct host_sound
};
struct n64_bank {
s16 instCount;
u8 flags;
u8 pad;
s32 sampleRate;
u32 percussion; // ptr to struct n64_instrument
u32 instArray[1]; // ptr to struct n64_instrument
};
struct host_bank {
s16 instCount;
u8 flags;
u8 pad;
s32 sampleRate;
uintptr_t percussion; // ptr to struct host_instrument
uintptr_t instArray[1]; // ptr to struct host_instrument
};
struct n64_bankfile {
s16 revision;
s16 bankCount;
u32 bankArray[1]; // ptr to struct n64_bank
};
struct host_bankfile {
s16 revision;
s16 bankCount;
uintptr_t bankArray[1]; // ptr to struct host_bank
};
// only proceeds to convert the next item if it's not already converted
#define AL_NEXT_ITEM(field, func) { \
struct ptrmarker *marker = find_ptr_marker(srcpos); \
if (marker == NULL) { \
field = htodst32(dstpos); \
add_marker(srcpos, field); \
dstpos = func(dst, dstpos, src, srcpos); \
} else { \
field = marker->ptr_host; } \
}
static int convert_audio_envelope(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct generic_envelope *n64_envelope = (struct generic_envelope *) &src[srcpos];
struct generic_envelope *host_envelope = (struct generic_envelope *) &dst[dstpos];
dstpos += sizeof(struct generic_envelope);
host_envelope->attackTime = srctodst32(n64_envelope->attackTime);
host_envelope->decayTime = srctodst32(n64_envelope->decayTime);
host_envelope->releaseTime = srctodst32(n64_envelope->releaseTime);
host_envelope->attackVolume = n64_envelope->attackVolume;
host_envelope->decayVolume = n64_envelope->decayVolume;
return dstpos;
}
static int convert_audio_keymap(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct generic_keymap *n64_keymap = (struct generic_keymap *) &src[srcpos];
struct generic_keymap *host_keymap = (struct generic_keymap *) &dst[dstpos];
dstpos += sizeof(struct generic_keymap);
host_keymap->velocityMin = n64_keymap->velocityMin;
host_keymap->velocityMax = n64_keymap->velocityMax;
host_keymap->keyMin = n64_keymap->keyMin;
host_keymap->keyMax = n64_keymap->keyMax;
host_keymap->keyBase = n64_keymap->keyBase;
host_keymap->detune = n64_keymap->detune;
return dstpos;
}
static int convert_audio_adpcm_loop(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct generic_adpcm_loop *n64_loop = (struct generic_adpcm_loop *) &src[srcpos];
struct generic_adpcm_loop *host_loop = (struct generic_adpcm_loop *) &dst[dstpos];
dstpos += sizeof(struct generic_adpcm_loop);
host_loop->start = srctodst32(n64_loop->start);
host_loop->end = srctodst32(n64_loop->end);
host_loop->count = srctodst32(n64_loop->count);
for (int i = 0; i < ARRAYCOUNT(host_loop->state); i++) {
host_loop->state[i] = srctodst16(n64_loop->state[i]);
}
return dstpos;
}
static int convert_audio_adpcm_book(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct generic_adpcm_book *n64_book = (struct generic_adpcm_book *) &src[srcpos];
struct generic_adpcm_book *host_book = (struct generic_adpcm_book *) &dst[dstpos];
dstpos += sizeof(struct generic_adpcm_book);
host_book->order = srctodst32(n64_book->order);
host_book->npredictors = srctodst32(n64_book->npredictors);
for (int i = 0; i < ARRAYCOUNT(host_book->book); i++) {
host_book->book[i] = srctodst16(n64_book->book[i]);
}
return dstpos;
}
static int convert_audio_raw_loop(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct generic_raw_loop *n64_loop = (struct generic_raw_loop *) &src[srcpos];
struct generic_raw_loop *host_loop = (struct generic_raw_loop *) &dst[dstpos];
dstpos += sizeof(struct generic_raw_loop);
host_loop->start = srctodst32(n64_loop->start);
host_loop->end = srctodst32(n64_loop->end);
host_loop->count = srctodst32(n64_loop->count);
return dstpos;
}
static int convert_audio_wavetable(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct n64_wavetable *n64_wavetable = (struct n64_wavetable *) &src[srcpos];
struct host_wavetable *host_wavetable = (struct host_wavetable *) &dst[dstpos];
dstpos += sizeof(struct host_wavetable);
host_wavetable->base = srctodst32(n64_wavetable->base);
host_wavetable->len = srctodst32(n64_wavetable->len);
host_wavetable->type = n64_wavetable->type;
host_wavetable->flags = n64_wavetable->flags;
if (host_wavetable->type == AL_ADPCM_WAVE) {
if (n64_wavetable->waveInfo.adpcmWave.loop) {
srcpos = srctoh32(n64_wavetable->waveInfo.adpcmWave.loop);
AL_NEXT_ITEM(host_wavetable->waveInfo.adpcmWave.loop, convert_audio_adpcm_loop);
} else {
host_wavetable->waveInfo.adpcmWave.loop = 0;
}
if (n64_wavetable->waveInfo.adpcmWave.book) {
srcpos = srctoh32(n64_wavetable->waveInfo.adpcmWave.book);
AL_NEXT_ITEM(host_wavetable->waveInfo.adpcmWave.book, convert_audio_adpcm_book);
} else {
host_wavetable->waveInfo.adpcmWave.book = 0;
}
} else if (host_wavetable->type == AL_RAW16_WAVE) {
if (n64_wavetable->waveInfo.rawWave.loop) {
srcpos = srctoh32(n64_wavetable->waveInfo.rawWave.loop);
AL_NEXT_ITEM(host_wavetable->waveInfo.rawWave.loop, convert_audio_raw_loop);
} else {
host_wavetable->waveInfo.rawWave.loop = 0;
}
}
return dstpos;
}
static int convert_audio_sound(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct n64_sound *n64_sound = (struct n64_sound *) &src[srcpos];
struct host_sound *host_sound = (struct host_sound *) &dst[dstpos];
dstpos += sizeof(struct host_sound);
if (n64_sound->envelope) {
srcpos = srctoh32(n64_sound->envelope);
AL_NEXT_ITEM(host_sound->envelope, convert_audio_envelope);
} else {
host_sound->envelope = 0;
}
if (n64_sound->keyMap) {
srcpos = srctoh32(n64_sound->keyMap);
AL_NEXT_ITEM(host_sound->keyMap, convert_audio_keymap);
} else {
host_sound->keyMap = 0;
}
if (n64_sound->wavetable) {
srcpos = srctoh32(n64_sound->wavetable);
AL_NEXT_ITEM(host_sound->wavetable, convert_audio_wavetable);
} else {
host_sound->wavetable = 0;
}
host_sound->samplePan = n64_sound->samplePan;
host_sound->sampleVolume = n64_sound->sampleVolume;
host_sound->flags = n64_sound->flags;
return dstpos;
}
static int convert_audio_instrument(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct n64_instrument *n64_instrument = (struct n64_instrument *) &src[srcpos];
struct host_instrument *host_instrument = (struct host_instrument *) &dst[dstpos];
int soundCount = srctoh16(n64_instrument->soundCount);
host_instrument->volume = n64_instrument->volume;
host_instrument->pan = n64_instrument->pan;
host_instrument->priority = n64_instrument->priority;
host_instrument->flags = n64_instrument->flags;
host_instrument->tremType = n64_instrument->tremType;
host_instrument->tremRate = n64_instrument->tremRate;
host_instrument->tremDepth = n64_instrument->tremDepth;
host_instrument->tremDelay = n64_instrument->tremDelay;
host_instrument->vibType = n64_instrument->vibType;
host_instrument->vibRate = n64_instrument->vibRate;
host_instrument->vibDepth = n64_instrument->vibDepth;
host_instrument->vibDelay = n64_instrument->vibDelay;
host_instrument->bendRange = srctodst16(n64_instrument->bendRange);
host_instrument->soundCount = htodst16(soundCount);
dstpos = dstpos + sizeof(struct host_instrument) + sizeof(uintptr_t) * (soundCount - 1);
for (int i = 0; i < soundCount; i++) {
srcpos = srctoh32(n64_instrument->soundArray[i]);
AL_NEXT_ITEM(host_instrument->soundArray[i], convert_audio_sound);
}
return dstpos;
}
static int convert_audio_bank(u8 *dst, int dstpos, u8 *src, int srcpos)
{
struct n64_bank *n64_bank = (struct n64_bank *) &src[srcpos];
struct host_bank *host_bank = (struct host_bank *) &dst[dstpos];
int instCount = srctoh16(n64_bank->instCount);
host_bank->instCount = htodst16(instCount);
host_bank->flags = n64_bank->flags;
host_bank->pad = n64_bank->pad;
host_bank->sampleRate = srctodst32(n64_bank->sampleRate);
dstpos = dstpos + sizeof(struct host_bank) + sizeof(uintptr_t) * (instCount - 1);
if (n64_bank->percussion) {
srcpos = srctoh32(n64_bank->percussion);
AL_NEXT_ITEM(host_bank->percussion, convert_audio_instrument);
} else {
host_bank->percussion = 0;
}
for (int i = 0; i < instCount; i++) {
srcpos = srctoh32(n64_bank->instArray[i]);
AL_NEXT_ITEM(host_bank->instArray[i], convert_audio_instrument);
}
return dstpos;
}
static int convert_audio_bankfile(u8 *dst, u8 *src)
{
struct n64_bankfile *n64_bankfile = (struct n64_bankfile *)src;
struct host_bankfile *host_bankfile = (struct host_bankfile *)dst;
int bankCount = srctoh16(n64_bankfile->bankCount);
host_bankfile->revision = srctodst16(n64_bankfile->revision);
host_bankfile->bankCount = htodst16(bankCount);
u32 dstpos = sizeof(struct host_bankfile) + sizeof(uintptr_t) * (bankCount - 1);
for (int i = 0; i < bankCount; i++) {
host_bankfile->bankArray[i] = htodst32(dstpos);
u32 srcpos = srctoh32(n64_bankfile->bankArray[i]);
dstpos = convert_audio_bank(dst, dstpos, src, srcpos);
}
return dstpos;
}
u8 *preprocessALBankFile(u8 *src, u32 size, u32 *outSize)
{
reset_markers();
u32 dstlen = size * 3;
u8 *dst = sysMemZeroAlloc(dstlen);
*outSize = convert_audio_bankfile(dst, src);
*outSize = ALIGN16(*outSize);
return dst;
}