forked from Ports/perfect_dark
22 lines
550 B
C
22 lines
550 B
C
#ifndef _IN_GAME_GAME_131060_H
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#define _IN_GAME_GAME_131060_H
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#include <ultra64.h>
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#include "types.h"
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u32 func0f131060(void);
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u32 func0f1312d8(void);
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u32 func0f131334(void);
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void func0f131610(struct weatherdata *weather);
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u32 func0f131678(void);
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void weatherSetIntensity(s32 intensity);
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void rainTick(struct weatherdata *weather);
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void snowTick(struct weatherdata *weather);
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void rainConfigure(u32 intensity);
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void snowConfigure(u32 intensity);
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u32 func0f132a1c(void);
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u32 func0f132e28(void);
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u32 func0f1346b0(void);
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void weatherFree(void);
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#endif
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