forked from Ports/perfect_dark
46 lines
1.8 KiB
XML
46 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop-application">
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<id>io.github.fgsfdsfgs.perfect_dark</id>
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<name>Perfect Dark</name>
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<developer id="io.github.fgsfdsfgs.perfect_dark">
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<name>Perfect Dark Contributors</name>
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<url>https://github.com/fgsfdsfgs/perfect_dark/graphs/contributors</url>
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</developer>
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<launchable type="desktop-id">io.github.fgsfdsfgs.perfect_dark.desktop</launchable>
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<summary>Modern cross-platform port of Perfect Dark</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>MIT</project_license>
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<url type="homepage">https://github.com/fgsfdsfgs/perfect_dark/</url>
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<description>
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<p>This is a port of Ryan Dywer's decompilation of classic N64 shooter Perfect Dark to modern systems.</p>
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</description>
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<!--
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<screenshots>
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<screenshot type="default">
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<image type="source">https://gitlab.com/fpiesche/dxx-rebirth-assets/-/raw/c6e7e79eebe92905f84f07a635ffab5122a94bd1/d1x/screenshots/retromode.png</image>
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<caption>"Retro mode": the default graphics setup, like the original game but in high resolution</caption>
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<screenshots>
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-->
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<categories>
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<category>Game</category>
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<category>ActionGame</category>
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<category>Shooter</category>
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</categories>
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<keywords>
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<keyword>n64</keyword>
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<keyword>scifi</keyword>
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<keyword>cyberpunk</keyword>
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<keyword>retro</keyword>
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<keyword>sourceport</keyword>
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<keyword>port</keyword>
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</keywords>
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<releases>
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<release version="latest" date="2024-05-14"/>
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</releases>
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<content_rating type="oars-1.1">
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<content_attribute id="violence-realistic">moderate</content_attribute>
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<content_attribute id="violence-bloodshed">mild</content_attribute>
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</content_rating>
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<update_contact>https://github.com/fgsfdsfgs/perfect_dark/</update_contact>
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</component>
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