options UI: anchor all file terminology on the manual's 'game file' (English review)

Full-string audit of the settings UI (front options + F10 overlay):
- front top-row label 'Save file' -> 'Game file' (the instruction
  manual's term)
- per-file row tag '(profile)' -> '(game file)', both UIs
- F10 unavailable value 'Select file' -> 'Select game file'
- kept: 'File N' values, the '(File N)' section annotation and the
  '(no file)' unavailable state (short forms; the annotation's host
  word is the section title, which says the file number)
- 'Bond file' now appears only in identifiers/config keys
  (Bond.* rows, watchSettings* names, ini keys), never user-visible
Docs: D357 plan section 4 is now the terminology record (final string
table); D358 finding notes the (profile) -> (game file) supersession.
Build + headless smoke clean.
This commit is contained in:
James Dansereau committed 2026-09-27 15:00:01 -04:00
1 parent 8775ca6435
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@@ -9,7 +9,9 @@ the `Bond.*` rows only). Triggered by maintainer report: the current values
are "a bit confusing".
Companion change landed with this doc's review: the dim per-file row tag is
now **"(profile)"** (was "(save)"; user request, both UIs).
now **"(game file)"** (was "(save)"); the front top row reads **"Game
file"** and the F10 unavailable value reads **"Select game file"** — the
instruction manual's term (§4).
## 1. Problem
@@ -111,13 +113,23 @@ ranges (2026-09-27). "Display" = what the value column shows today.
| Frame rate cap | 60 · 0–1000 · 1 · `Uncapped/N FPS` | Turok: "up to 120 FPS" / uncapped | **Preset grid**: 0/30/60/120/144 (step = next preset, wraps to Uncapped); value text already `N FPS`/`Uncapped`. Decision: preset grid vs free 1-step (recommend presets; 117 FPS has no purpose). |
| Show FPS | Off/On | both | Keep. |
## 4. Terminology
## 4. Terminology (instruction manual = "game file")
- Per-file row tag: **"(save)" → "(profile)"** (landed with this doc's
review; `frontoptions.c` + `optionsoverlay.c`, both draw paths + comments).
- Open question for the maintainer: the front screen's top row still reads
**"Save file: File N"** — rename to "Profile: File N" for consistency?
(Not done; the save *file* is literally what's being chosen.)
The instruction manual calls the per-player save a **"game file"**; the
settings UI anchors on that term (2026-09-27, maintainer request). Final
string set:
| String | Where | State |
|---|---|---|
| **"Game file"** | front options top-row label (was "Save file") | changed |
| **"(game file)"** | per-file row tag, both UIs (was "(save)", briefly "(profile)") | changed |
| **"Select game file"** | F10 unavailable value (was "Select file") | changed |
| `File N` | row values + the `(File N)` section annotation | kept (value-column short form, PD "Player N" pattern) |
| `(no file)` | unavailable state, dim annotation | kept |
"Bond file" remains in code identifiers/config keys (`Bond.*` rows,
`watchSettingsChooseFile`, ini keys) only -- never user-visible; the manual
and UI say "game file".
## 5. Gates
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@@ -13965,4 +13965,7 @@ and are untouched. Verified by build + headless boot smoke; visual check
of the screen owed (D357 plan gate 4).
**Companion change (same commit):** the per-file row tag now reads
"(profile)" (was "(save)", maintainer request), both UIs.
"(profile)" (was "(save)", maintainer request), both UIs. (Later the same
day the tag and the rest of the file terminology were anchored on the
instruction manual's "game file" term: "(game file)" tag, "Game file" top
row, "Select game file" -- D357 plan §4.)