Files
goldeneye-pc-port/assets/obseg/brief/UbriefarkZ.c
T

23 lines
1.2 KiB
C

#include "Ubrief.h"
struct BriefStruct UbriefarkZ = {
{ /* Mission Briefing */
getStringID(LARK, 0), /* Background */
getStringID(LARK, 1), /* M Briefing */
getStringID(LARK, 2), /* Q Branch */
getStringID(LARK, 3) /* Moneypenny */
},
{ /* Objectives (Text and Difficult) */
{getStringID(LARK, 4), DIFFICULTY_AGENT}, /* Gain entry to lab area */
{getStringID(LARK, 5), DIFFICULTY_SECRET}, /* Contact double agent */
{getStringID(LARK, 6), DIFFICULTY_AGENT}, /* Rendezvous with 006 */
{getStringID(LARK, 7), DIFFICULTY_AGENT}, /* Destroy all tanks in bottling room */
{getStringID(LARK, 8), DIFFICULTY_AGENT}, /* Minimize scientist casualties */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0} /* Not assigned */
}
};