Files
goldeneye-pc-port/assets/obseg/brief/UbriefrunZ.c
T

23 lines
1.2 KiB
C

#include "Ubrief.h"
struct BriefStruct UbriefrunZ = {
{ /* Mission Briefing */
getStringID(LRUN, 0), /* Background */
getStringID(LRUN, 1), /* M Briefing */
getStringID(LRUN, 2), /* Q Branch */
getStringID(LRUN, 3) /* Moneypenny */
},
{ /* Objectives (Text and Difficult) */
{getStringID(LRUN, 4), DIFFICULTY_AGENT}, /* Find plane ignition key */
{getStringID(LRUN, 5), DIFFICULTY_00}, /* Destroy heavy gun emplacements */
{getStringID(LRUN, 6), DIFFICULTY_SECRET}, /* Destroy missile battery */
{getStringID(LRUN, 7), DIFFICULTY_AGENT}, /* Escape in plane */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0} /* Not assigned */
}
};