Files
goldeneye-pc-port/assets/obseg/brief/UbriefsevbZ.c
T

23 lines
1.2 KiB
C

#include "Ubrief.h"
struct BriefStruct UbriefsevbZ = {
{ /* Mission Briefing */
getStringID(LSEVB, 0), /* Background */
getStringID(LSEVB, 1), /* M Briefing */
getStringID(LSEVB, 2), /* Q Branch */
getStringID(LSEVB, 3) /* Moneypenny */
},
{ /* Objectives (Text and Difficult) */
{getStringID(LSEVB, 4), DIFFICULTY_SECRET}, /* Compare staff / casualty lists */
{getStringID(LSEVB, 5), DIFFICULTY_AGENT}, /* Recover CCTV tape */
{getStringID(LSEVB, 6), DIFFICULTY_SECRET}, /* Disable all security cameras */
{getStringID(LSEVB, 7), DIFFICULTY_00}, /* Recover Goldeneye operations manual */
{getStringID(LSEVB, 8), DIFFICULTY_AGENT}, /* Escape with Natalya */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0} /* Not assigned */
}
};